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Creativity-related elements of cognition and emotions influenced by videogames

Bibliographic Data

ID21452925
AuthorsChloe Shu‐Hua Yeh (0000-0002-8717-0568, Bath Spa University), Neil Harrison (0000-0002-6554-4856, Liverpool Hope University), Thomas Howard Morris (0000-0002-0100-6434, Bath Spa University, corresponding author)
Year2026
Volume45
Issue4
Pages610-628
Publication date2026-02-25
Open AccessYes
TypeARTICLE
VenueBehaviour and Information Technology (JOURNAL)
Journal identifiersISSN: 0144-929X • E-ISSN: 1362-3001
PublisherInforma UK Limited (PUBLISHER • GB)
DOI10.1080/0144929x.2025.2525303
OpenAlexW4411929863
LanguageEN
References cited81

To date, the impact of various types of videogame stimuli on creativity-related elements of cognition and emotions is unknown. The current research investigated the effects of action and non-action visual videogame stimuli on cognitive load, attentional breadth, and emotional processes. To measure cognitive load, participants responded to a red fixation cross during videogame presentation (RT task). Following the stimuli, the effects on attentional breadth were measured using the Navon letter task and emotional responses were obtained using a self-report scale. Results from the simple RT task showed that viewing the action videogame stimuli were associated with greater cognitive load compared to the no game condition. The Navon task revealed that attentional breadth was similar in the action game and the no-game condition, but that attentional breadth was narrowed in the non-action game condition. The emotional responses after viewing action videogame stimuli were less pleasant than viewing non-action videogame visual stimuli but more arousing than a no game control condition. These findings show that visual stimuli used in action and non-action videogames differentially affect creativity-related elements of cognition and emotions

Cognition · Cognitive psychology · Cognitive science · Creativity · Creativity in Education and Neuroscience · Educational Games and Gamification · Neuroscience · Psychology · Social Psychology · Visual and Cognitive Learning Processes

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