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Emotional and cognitive effects of learning with computer simulations and computer videogames

Bibliographic Data

ID21499331
AuthorsAlejandra J Magana (0000-0001-6117-7502, Department of Computer and Information Technology Purdue University West Lafayette Indiana USA, corresponding author), Jisoo Hwang (0000-0002-1745-7037, Department of Computer and Information Technology Purdue University West Lafayette Indiana USA), Shi Feng (0000-0002-4363-0243, Department of Computer and Information Technology Purdue University West Lafayette Indiana USA), N Sanjay Rebello (0009-0002-0194-5017, Purdue University West Lafayette), Sanjay Rebello (0000-0003-0795-5099, Department of Curriculum and Instruction, Department of Physics and Astronomy Purdue University West Lafayette Indiana USA), Tianlong Zu (0000-0002-2241-3573, Department of Chemistry and Geosciences Jacksonville State University Jacksonville Alabama USA), Dominic Kao (0000-0002-7732-6258, Department of Computer and Information Technology Purdue University West Lafayette Indiana USA)
Year2022
Volume38
Issue3
Pages875-891
Publication date2022-06-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueJournal of Computer Assisted Learning (JOURNAL)
Journal identifiersISSN: 0266-4909 • E-ISSN: 1365-2729
PublisherWiley (PUBLISHER • GB)
DOI10.1111/jcal.12654
OpenAlexW4213078858
LanguageEN
Citations received3
References cited94

Cognition · Cognitive Load · Cognitive psychology · Cooperative learning · Educational technology · Experiential learning · Learning environment · Learning Sciences · Mathematics education · Multimedia · Synchronous learning · Teaching method · Computer Science · Educational Games and Gamification · Innovative Teaching and Learning Methods · Psychology · Visual and Cognitive Learning Processes · Artificial Intelligence

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Unique citing works3
Citations per year1,5
Citation span2024 - 2026 (3)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 3

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