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The effects of two digital educational games on cognitive and non-cognitive math and reading outcomes

Bibliographic Data

ID21538360
AuthorsStefanie Vanbecelaere (0000-0002-5495-2192, Imec the Netherlands, corresponding author), Katrien Van den Berghe (Imec the Netherlands), Frederik Cornillie (0000-0002-4820-7970, Imec the Netherlands), Delphine Sasanguie (0000-0002-3356-5097, KU Leuven), Bert Reynvoet (0000-0002-4898-2475, KU Leuven), Fien Depaepe (0000-0001-5440-1318, Imec the Netherlands)
Year2020
Volume143
Pages103680
Publication date2020-01-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueComputers & Education (JOURNAL)
Journal identifiersISSN: 0360-1315 • E-ISSN: 1873-782X
PublisherElsevier BV (PUBLISHER)
DOI10.1016/j.compedu.2019.103680
OpenAlexW2972151945
LanguageEN
Citations received29
References cited44

Anxiety · Cognition · Developmental psychology · Educational game · Mathematical anxiety · Mathematics education · Multimedia · Video game · Child Development and Digital Technology · Cognitive and developmental aspects of mathematical skills · Computer Science · Educational Games and Gamification · Psychology · Social Psychology

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Unique citing works29
Citations per year5,8
Citation span2021 - 2026 (6)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 29

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