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Learning with serious games in economics education a systematic review of the effectiveness of game-based learning in upper secondary and higher education

Bibliographic Data

ID21578044
AuthorsLiane Platz (0000-0002-1647-7474)
Year2022
Volume115
Pages102031
Publication date2022-01-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueInternational Journal of Educational Research (JOURNAL)
Journal identifiersISSN: 0883-0355 • E-ISSN: 1873-538X
PublisherElsevier BV (PUBLISHER)
DOI10.1016/j.ijer.2022.102031
LanguageEN
Citations received8
References cited46
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    Open Access•Liane Platz, Michael Jüttler•Citizenship Social and Economics…•2022

  • Museum game-based learning

    Open Access•Hui Li, Muzhi Zhang•Frontiers in Education•2025

  • Financial Literacy Games—Increasing Utility Value by Instructional Design in Upper Secondary Education

    Open Access•Liane Platz, Marina Zauner•Education Sciences•2025

  • Linking Technological Pedagogical Content Knowledge of Games (TPACK-G) and Digital Game Acceptance Among Pre-Service Teachers

    Open Access•Yu-Chun Kuo•Education Sciences•2025

  • Effectiveness of a gamified learning analytics dashboard with coregulation mechanism for self-regulated learning in college ethics courses

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  • How to Use Data Science in Economics – A Classroom Game Based on Cartel Detection

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Unique citing works8
Citations per year2
Citation span2022 - 2026 (5)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 8

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