Stealth assessment
A theoretically grounded and psychometrically sound method to assess, support, and investigate learning in technology-rich environments
Bibliographic Data
| ID | 21618697 |
|---|---|
| Authors | Seyedahmad Rahimi (0000-0001-9266-758X, University of Florida, corresponding author), Valerie J Shute (0000-0002-9179-017X, Florida State University) |
| Year | 2024 |
| Volume | 72 |
| Issue | 5 |
| Pages | 2417-2441 |
| Publication date | 2024-10-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Educational Technology Research and Development (JOURNAL) |
| Journal identifiers | ISSN: 1042-1629 • E-ISSN: 1556-6501 |
| Publisher | Springer Science and Business Media LLC (PUBLISHER) |
| DOI | 10.1007/s11423-023-10232-1 |
| OpenAlex | W4376873629 |
| Language | EN |
| Citations received | 14 |
| References cited | 55 |
Creativity · Data science · Educational technology · Learning Sciences · Mathematics education · Computer Science · Creativity in Education and Neuroscience · Educational Games and Gamification · Innovative Teaching and Learning Methods · Psychology
Assessing information problem solving through a simulation game
Keeping the “glass box” transparent
Rex to the rescue
Investigating the impacts of stealth assessment on physiological arousal during game-based learning
A fairness-centric approach to stealth assessment in collaborative game-based learning
Stealth assessments in digital learning environments
Toward stealth assessment of reading comprehension
Stealth assessment of oral reading fluency during interactive book reading
Enhancing stealth assessment in game-based learning through goal recognition
The illusion of presence and the reality of engagement
Modelling Team Dynamics in a Mixed-Reality Escape Room Game
Development and validation of a learning analytics rubric for self-regulated learning
A Rubric-Guided Multimodal Approach Using High-Capacity LLMs Provides Psychometrically Sound Creativity Assessment in Learning Games
Expressions of learner agency in virtual inquiry
Self-Determination Theory
Divergent Thinking as an Indicator of Creative Potential
Focus Article
Flow
Advancing Creativity Theory and Research
The Standard Definition of Creativity
The Spheres & Shield Maze Task
The research we have is not the research we need
Exploring students’ behavioral patterns when playing educational games with learning supports at different timings
The relationship among prior knowledge, accessing learning supports, learning outcomes, and game performance in educational games
Stealth assessment of creativity in a physics video game
The use and effects of incentive systems on learning and performance in educational games
Timing of learning supports in educational games can impact students’ outcomes
Maximizing learning without sacrificing the fun
Lifelong Kindergarten
Beyond Big and Little
| Unique citing works | 14 |
|---|---|
| Citations per year | 14 |
| Citation span | 2025 - 2026 (2) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 13 |