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Teachers’ perception about the difficulty and use of programming and robotics in the classroom

Bibliographic Data

ID21632429
AuthorsBeatriz Ortega-Ruipérez (0000-0002-3822-5745, Educational Technology Department, Faculty of Education, Universidad Internacional de La Rioja (UNIR), Logrono, Spanish, corresponding author), Miguel Lázaro Alcalde (0000-0002-0514-6880, Educational Technology Department, Faculty of Education, Universidad Internacional de La Rioja (UNIR), Logrono, Spanish)
Year2023
Volume31
Issue10
Pages7074-7085
Publication date2023-12-15
Open AccessNo
TypeARTICLE
VenueInteractive Learning Environments (JOURNAL)
Journal identifiersISSN: 1049-4820 • E-ISSN: 1744-5191
PublisherInforma UK Limited (PUBLISHER • GB)
DOI10.1080/10494820.2022.2061007
OpenAlexW4224027337
LanguageEN
Citations received4
References cited36

Programming and robotics are resources that can be used as a learning tool for understanding content. However, some teachers are unmotivated due to preconceptions about their difficulties, which hinder their learning and subsequent application in the classroom. This study aims to determine the perception of 195 teachers teaching different grade levels and areas of knowledge on the learning of programming, robotics, and their possibilities of applying them in the classroom. The results show no differences according to the educational stage to perceive adequate skills to learn programming and robotics, although, by area, the teachers of STEAM are considered more capable than the rest. Regarding the introduction of these resources in the classroom, there are no differences according to educational stage. As for differences by area, STEAM teachers stand out, followed by generalist teachers at lower levels (kindergarten and basic school), while there is greater reluctance among teachers of non-STEM areas at higher levels (high school and university and others). It is concluded that the initial perception is similar for teachers of different stages, and with differences with respect to the area, having interesting repercussions on the design of courses

Educational robotics · Mathematics education · Perception · Robot · Robotics · Computer Science · Educational Research and Pedagogy · Psychology · Radiation Effects in Electronics · Teaching and Learning Programming · Artificial Intelligence

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Citations per year4
Citation span2025 - 2026 (2)
Highly citedNo

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