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The specificity of graphic cinema on the example of "Hulk" by Ang Lee

Bibliographic Data

ID21764613
AuthorsTomasz Żaglewski (0000-0002-9186-276X, corresponding author)
Year2020
Volume60
Issue2
Pages230-239
Publication date2020-01-31
Open AccessNo
TypeARTICLE
VenueKultura Popularna (JOURNAL)
Journal identifiersISSN: 1644-8340
PublisherIndex Copernicus (PUBLISHER)
DOI10.5604/01.3001.0013.7346
OpenAlexW2998889387
LanguageEN

In the article the author is trying to define the characteristics of a graphic cinema as one of the main trends in nowadays comic book film adaptations production. One of the main elements of this trend is an ambitious effort to adapt the formal aspects of comic books for a movie screen in the most accurate way that is possible. By using one of the first examples of graphic cinema - Ang Lee’s “Hulk” — the author is trying to reconstruct its mechanisms of the following the comic book language and find out where the limits of adaptation between comic book and film are

Art · Comics · Literature · Movie theater · Comics and Graphic Narratives

Highly citedNo

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