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Making room for empathy in contemporary virtual reality cinema

Bibliographic Data

ID21788211
AuthorsPhilippe Bédard (0000-0003-4100-5249, McGill University, corresponding author)
Year2024
Volume18
Issue1
Pages34-52
Publication date2024-01-02
Open AccessNo
TypeARTICLE
VenueStudies in Documentary Film (JOURNAL)
Journal identifiersISSN: 1750-3280 • E-ISSN: 1750-3299
PublisherInforma UK Limited (PUBLISHER • GB)
DOI10.1080/17503280.2023.2270957
OpenAlexW4388728994
LanguageEN
References cited16

This article seeks to redeem the idea that virtual reality (VR) might serve to foster empathy by rethinking both the notion of empathy and the ways contemporary VR films have attempted to generate it. Specifically, this paper considers two forms of embodiment—being and being with—in order to highlight some of the shortcomings of the ‘empathy machine’ discourse. In doing so, I also offer an alternative analogy: a tool for empathy, rather than a machine. Finally, an analysis of two key VR productions that invite users to be with characters—rather than putting users ‘in the shoes’ of a character—allows me to demonstrate how a more productive path towards empathy in VR might instead lay in experiences that create space—or ‘make room’—for the work of empathy to be undertaken by individuals who know and want to use VR as a tool, rather than as an end in itself

Aesthetics · Art · Empathy · Human–computer interaction · Media studies · Mixed reality · Movie theater · Sociology · Virtual reality · Visual arts · Cinema and Media Studies · Computer Science · Digital Games and Media · Psychology · Social Psychology · Virtual Reality Applications and Impacts

  • Scenes of subjection

    Marisa J Fuentes, Saidiya V Hartman•Scenes of subjection•1997

  • Empathy and the Novel

    Suzanne Keen•Empathy and the novel•2007

  • Virtual reality witness

    K Nash•Studies in Documentary Film•2018

  • Rage against the empathy machine revisited

    Open Access•Gal Raz•Convergence The International…•2022

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    Open Access•Lisa Nakamura•Journal of Visual Culture•2020

  • Empathy for the game master

    Open Access•Pascal Roquet•Journal of Visual Culture•2020

  • Empathy and nausea

    Open Access•Grant Bollmer, Katherine Guinne et al.•Journal of Visual Culture•2020

  • Empathy and Its Alternatives

    Open Access•B Ruberg•Communication Culture and Critique•2019

  • Empathy machines

    Open Access•Grant Bollmer•Media International Australia•2017

Highly citedNo

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