Habitually Scrolling
An Examination Into How Sport Consumers Use Social Media
Bibliographic Data
| ID | 21834154 |
|---|---|
| Authors | Heather Kennedy (0000-0002-1920-6629, University of Guelph), Daniel C Funk (0000-0003-0823-4381, Temple University) |
| Year | 2023 |
| Volume | 16 |
| Issue | 2 |
| Pages | 187-201 |
| Publication date | 2023-06-01 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | International Journal of Sport Communication (JOURNAL) |
| Journal identifiers | ISSN: 1936-3907 • E-ISSN: 1936-3915 |
| Publisher | Human Kinetics (PUBLISHER) |
| DOI | 10.1123/ijsc.2023-0001 |
| OpenAlex | W4323899078 |
| Language | EN |
| Citations received | 6 |
| References cited | 43 |
Uses and gratifications theory has often been used in (sport) communication studies to examine social media usage. Yet, criticisms of uses and gratifications theory (e.g., it overstates purposefulness) and competing research suggesting media use is more habitual and unconscious in nature have often been overlooked. Thus, through semistructured interviews, this research explored how social media is used, identifying five themes: passively, distinctly, periodically, habitually, and universally. Theoretically, this research contributes by highlighting the passive, habitual, and unconscious nature of some sport social media behavior, thereby challenging our current assumptions that sport social media usage is always active, purposeful, and goal directed. It also considers the uniqueness (or lack thereof) of sport content within the social media experience. Managerially, this research helps sport organizations understand how consumers use social media to inform marketing and communication strategies
Advertising · Business · Political science · Social media · Sociology · Unconscious mind · Uses and gratifications theory · Impact of Technology on Adolescents · Psychology · Social Psychology · Sport and Mega-Event Impacts · Sports, Gender, and Society
The State of Quantitative Research and a Proposed Research Framework in Social Media
Exploring the Influence of Match Fixing on Consumer Motivations to Watch Esports
Passive scrolling, active comparing
Understanding the impact of sports influencer attributes on follower attitudes and purchase behavior in India
Sport fans’ curiosity and impulsive buying
Girls’ Receptivity to Instagram Reels in Basketball Contexts
Mass communication and society
Sport Marketing in a Global Environment
How Habit Limits the Predictive Power of Intention
Why Break the Habit of a Lifetime? Rethinking the Roles of Intention, Habit, and Emotion in Continuing Information Technology use1
Sport and social media research
Rigor in Qualitative Research
Impulse and Self-Control From a Dual-Systems Perspective
Look Who’s Talking—Athletes on Twitter
Why people use social media
Why We Follow
News sharing in social media
Generalization in quantitative and qualitative research
Getting Hooked on News
Developing rigor in qualitative research
Research design
What We Do When We Watch Live Sports
The World is Watching Women’s Soccer
Tinkering With Policies in the Digital Age
Theory and Social Media in Sport Studies
Falling in love with online games
Unregulated Internet Usage
More Than Just Talk on the Move
Interviews – Learning the Craft of Qualitative Research Interviewing
Permanently Desiring the Temporary? Snapchat, Social Media, and the Shifting Motivations of Sports Fans
Dimensions of Social Media Utilization Among College Sport Fans
Untangling International Sport Social Media Use
From Loving the Hero to Despising the Villain
Uses and Gratifications Theory in the 21st Century
Habitual Facebook Use and its Impact on Getting Deceived on Social Media
Qualitative Research and the Generalizability Question
The Problem of Media Habits
The Journal of Personality and Social Psychology
Situational Variables and Consumer Behavior
Using thematic analysis in psychology
Online Journalists
Uses and Gratifications Research
Habits in everyday life
Criteria for assessing the trustworthiness of naturalistic inquiries
Generalizability in Qualitative Research
Using internet technologies (such as Skype) as a research medium
| Unique citing works | 6 |
|---|---|
| Citations per year | 2 |
| Citation span | 2023 - 2026 (4) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 6 |