The role of videogame genre and platform in gaming disorder tendencies
A large-scale world-wide study of gamers' preferences
Bibliographic Data
| ID | 21881996 |
|---|---|
| Authors | Davide Marengo (0000-0002-7107-0810, University of Turin), Bruno Schivinski (0000-0002-4095-1922, Gdańsk University of Technology), Halley M Pontes (0000-0001-8020-7623, University of London), HM Pontes (Birkbeck, University of London), C Montag (0000-0001-8112-0837, University of Macau) |
| Year | 2026 |
| Volume | 15 |
| Issue | 2 |
| Pages | 735-745 |
| Publication date | 2026-05-18 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Journal of Behavioral Addictions (JOURNAL) |
| Journal identifiers | ISSN: 2062-5871 • E-ISSN: 2063-5303 |
| Publisher | Akademiai Kiado Zrt. (PUBLISHER • HU) |
| DOI | 10.1556/2006.2026.00022 |
| PMID | 42149674 |
| OpenAlex | W7161542264 |
| Language | EN |
| References cited | 37 |
Avatar · Bivariate analysis · Casual · Laptop · Multivariate analysis · The Internet · Video game · Bullying, Victimization, and Aggression · Digital Games and Media · Impact of Technology on Adolescents
Diagnostic and Statistical Manual of Mental Disorders
Expert appraisal of criteria for assessing gaming disorder
Random Forests
Investigating the Role of Health Factors and Psychological Well-Being in Gaming Disorder
Measuring DSM-5 internet gaming disorder
Problematic Gaming Behaviour in Finnish Adolescents and Young Adults
Measurement and Conceptualization of Gaming Disorder According to the World Health Organization Framework
Problematic Online Behaviors Among Gamers
The Physical, Emotional, and Identity User-Avatar Association with Disordered Gaming
Online gaming addiction
The benefits of playing video games
The interplay between time spent gaming and disordered gaming
Why Video Game Genres Fail
| Highly cited | No |
|---|