Leadership, circuition, and shift in tabletop wargaming community
Bibliographic Data
| ID | 21982375 |
|---|---|
| Authors | Jacek Mianowski (0000-0003-3408-4444, Kazimierz Wielki University in Bydgoszcz, corresponding author) |
| Year | 2020 |
| Issue | 1 (13) |
| Pages | 133-147 |
| Publication date | 2020-12-02 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Homo Ludens (JOURNAL) |
| Journal identifiers | ISSN: 2080-4555 |
| Publisher | Adam Mickiewicz University Poznan (PUBLISHER) |
| DOI | 10.14746/hl.2020.13.8 |
| OpenAlex | W3128769463 |
| Language | EN |
| References cited | 4 |
The following paper seeks to address the idea of a player community’s life cycle in a holistic way by shedding light on key issues related to the creation of wargaming groups, sustaining these groups and their mechanisms of decay. It encompasses a variety of ethnographic data, gathered from the communities of: Flames of War, Warmachine & Hordes as well as the Star Wars franchise. Bearing in mind that the research is ongoing, the paper incorporates various data gathered in the course of the last three years, including participant observation, fieldwork notes, player interviews, and online discussions
Art · Business · Computer security · Ethnography · Franchise · Media studies · Participant observation · Political science · Public relations · Social science · Sociology · Visual arts · Artificial Intelligence in Games · Computer Science · Digital Games and Media · Educational Games and Gamification · Psychology · Artificial Intelligence
| Highly cited | No |
|---|