Feeling Virtually Present Makes Me Happier
The Influence of Immersion, Sense of Presence, and Video Contents on Positive Emotion Induction
Bibliographic Data
| ID | 22004663 |
|---|---|
| Authors | Katarina Pavic (0000-0002-5660-1265, Centre National de la Recherche Scientifique, corresponding author), Laurence Chaby (0000-0002-2241-412X, Centre National de la Recherche Scientifique), Thierry Gricourt (0009-0001-6950-3007, Bournemouth University), Dorine Vergilino-Perez (0000-0002-8622-8916, Université Paris Cité) |
| Year | 2023 |
| Volume | 26 |
| Issue | 4 |
| Pages | 238-245 |
| Publication date | 2023-04-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Cyberpsychology Behavior and Social Networking (JOURNAL) |
| Journal identifiers | ISSN: 2152-2715 • E-ISSN: 2152-2723 |
| Publisher | SAGE Publications (PUBLISHER • US) |
| DOI | 10.1089/cyber.2022.0245 |
| PMID | 37001171 |
| OpenAlex | W4362458594 |
| Language | EN |
| Citations received | 10 |
| References cited | 51 |
Immersive technologies, such as Virtual Reality (VR), have great potential for enhancing users' emotions and wellbeing. However, how immersion, Virtual Environment contents, and sense of presence (SoP) influence emotional responses remains to be clarified to efficiently foster positive emotions. Consequently, a total of 26 participants (16 women, 10 men, 22.73 ± 2.69 years old) were exposed to 360-degree videos of natural and social contents on both a highly immersive Head-Mounted Display and a low immersive computer screen. Subjective emotional responses and SoP were assessed after each video using self-reports, while a wearable wristband collected continuously electrodermal activity and heart rate to record physiological emotional responses. Findings supported the added value of immersion, as more positive emotions and greater subjective arousal were reported after viewing the videos in the highly immersive setting, regardless of the video contents. In addition to usually employed natural contents, the findings also provide initial evidence for the effectiveness of social contents in eliciting positive emotions. Finally, structural equation models shed light on the indirect effect of immersion, through spatial and spatial SoP on subjective arousal. Overall, these are encouraging results about the effectiveness of VR for fostering positive emotions. Future studies should further investigate the influence of user characteristics on VR experiences to foster efficiently positive emotions among a broad range of potential users
Arousal · Emotional reaction · Feeling · Human–computer interaction · Sense of presence · Virtual reality · Wearable computer · Computer Science · Death Anxiety and Social Exclusion · Media Influence and Health · Psychology · Social Psychology · Virtual Reality Applications and Impacts
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| Unique citing works | 10 |
|---|---|
| Citations per year | 5 |
| Citation span | 2024 - 2026 (3) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 8 |