Simulating Saratoga
How Saratoga-Themed Board Games Function as Experiential Historiography
Bibliographic Data
| ID | 22017686 |
|---|---|
| Authors | Maurice Suckling (Rensselaer Polytechnic Institute, corresponding author) |
| Year | 2020 |
| Volume | 14 |
| Issue | 1 |
| Pages | 83-108 |
| Publication date | 2020-10-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Board Game Studies Journal (JOURNAL) |
| Journal identifiers | ISSN: 2183-3311 • E-ISSN: 2183-3311 |
| Publisher | Walter de Gruyter GmbH (PUBLISHER • DE) |
| DOI | 10.2478/bgs-2020-0005 |
| OpenAlex | W3115897563 |
| Language | EN |
| Citations received | 1 |
| References cited | 5 |
Games deeply informed by history are not merely games. They may not be detailed simulations, but, nevertheless, they are conscious or otherwise expressions of historiographical viewpoints. This paper examines the historiographical perspectives of nine board games, published between 1974 and 2019, all on one or more aspect of the Saratoga Campaign (1777)
Aesthetics · Archaeology · Art · Experiential learning · Historiography · Mathematics education · Viewpoints · Visual arts · Financial Crisis of the 21st Century · Historical Geography and Cartography · History · Japanese History and Culture · Psychology
| Unique citing works | 1 |
|---|---|
| Citations per year | 0,17 |
| Citation span | 2020 - 2020 (1) |
| Citation velocity | historical |
| Highly cited | No |
| Citation types | Neutral: 1 |