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Promoting Conceptual Learning Using Scaffolded Activities That Incorporate Interactive Simulations

Bibliographic Data

ID22042859
AuthorsPooja Ajayan (University of California, Riverside), Renjun Cao (0000-0001-7122-5870, University of California, Riverside), Raymond Cao (Department of Chemistry, University of California, Riverside, Riverside, CA 92521, USA), Jack F Eichler (0000-0003-2755-3636, University of California, Riverside, corresponding author)
Year2025
Volume15
Issue5
Pages566
Publication date2025-05-02
Open AccessYes
TypeARTICLE
VenueEducation Sciences (JOURNAL)
Journal identifiersISSN: 2227-7102 • E-ISSN: 2227-7102
PublisherMDPI AG (PUBLISHER • IT)
DOI10.3390/educsci15050566
OpenAlexW4410034135
LanguageEN
References cited21

Interactive simulations have been shown to enhance conceptual understanding through multiple dynamic representations and supporting the inquiry process by offering repeated trials with rapid feedback. However, incorporating simulation-based activities into large-enrollment gateway courses presents challenges. In an effort to address this, we effectively utilized discussion/recitation sections to implement simulation-based collaborative concept development activities to promote pre-class learning. These simulation-based activities focused on three key concept areas—phases and phase changes, colligative properties, and chemical kinetics—and were integrated into a second-term general chemistry course. The impact of these activities on students’ conceptual learning, as well as their immediate and intermediate-term retention, were examined using a two-group quasi-experimental repeated-measures post-test design. Students in the experimental group participated in simulation-based concept development activities, while those in the control group received instructor-centered lectures. Post-activity and final exam assessments were used to measure students’ retention of concepts. Analysis of covariance revealed a significant difference between the two groups on the chemical kinetics assessments, indicating the effectiveness of these activities in pre-class learning and concept development

Conceptual change · Human–computer interaction · Knowledge management · Mathematics education · Multimedia · Computer Science · Educational Games and Gamification · Innovative Teaching and Learning Methods · Psychology · Teaching and Learning Programming

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