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Playing with Complex Systems? The Potential to Gain Geographical System Competence through Digital Gaming

Bibliographic Data

ID22044844
AuthorsJoelle-Denise Lux (0000-0002-0496-673X, University of Cologne, corresponding author), Alexandra Budke (0000-0003-1063-8991, University of Cologne)
Year2020
Volume10
Issue5
Pages130
Publication date2020-05-05
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueEducation Sciences (JOURNAL)
Journal identifiersISSN: 2227-7102 • E-ISSN: 2227-7102
PublisherMDPI AG (PUBLISHER • IT)
DOI10.3390/educsci10050130
OpenAlexW3022835828
LanguageEN
Citations received9
References cited15

The current socio-ecological challenges and phenomena that are major topics of geography education, like climate change and migration, are highly complex. Maturity in these contexts requires a networked way of thinking, and a systemic competence that is difficult to develop in geography classes alone. Digital games that simulate complex systems which include the pressing issues of today’s challenges may be a useful supplement to foster systems thinking. In this study, we develop a framework to assess the complexity of in-game systems. A subsequent analysis of a selection of current commercial strategy and simulation games shows how system complexity is designed differently in the various games. Based on these results, we make recommendations for the selection and use of different games in formal and informal learning contexts

Complex system · Data science · Knowledge management · Multimedia · Systems thinking · Computer Science · Digital Games and Media · Educational Games and Gamification · Innovative Teaching and Learning Methods · Psychology · Social Psychology · Artificial Intelligence

  • Alles nur ein Spiel? Geographisches Fachwissen zu aktuellen gesellschaftlichen Herausforderungen in digitalen Spielen

    Open Access•Joelle-Denise Lux, Alexandra Budke•GW-Unterricht•2020

  • Uncovering hidden ableism in educational games

    Yishu Huang•International Journal of…•2026

  • Game On, Reflection On

    Open Access•Geraldine Baßeng, Alexandra Budke•Education Sciences•2024

  • Beyond Entertainment

    Open Access•Alexandra Budke, André Czauderna et al.•Education Sciences•2025

  • Peer Coaching to Reflect on Digital Games in Geography Lessons During the Debriefing

    Open Access•Geraldine Baßeng, Alexandra Budke•Education Sciences•2025

  • Virtual Laboratories

    Open Access•Dustin Breitling•Teorie vědy / Theory of Science•2024

  • Gamificación Digital en la Educación Secundaria

    Open Access•Adrien Faure-Carvallo, Diego Calderón-Garrido et al.•Revista Latina de Comunicación…•2022

  • Commercial city building games as pedagogical tools

    Bradley Bereitschaft•Journal of Geography in Higher…•2021

  • Developing Geographical Narratives

    Open Access•Veit Maier, Alexandra Budke•European Journal of Investigation…•2020

  • Good Video Games and Good Learning

    J P Gee•Good Video Games and Good Learning•2007

  • Systemkompetenz im Geographieunterricht

    Open Access•Rainer Mehren, Armin Rempfler et al.•Zeitschrift für Didaktik der…•2016

  • How Digital Strategy and Management Games Can Facilitate the Practice of Dynamic Decision-Making

    Open Access•André Czauderna, Alexandra Budke•Education Sciences•2020

  • Challenges with Measuring Learning through Digital Gameplay in K-12 Classrooms

    Open Access•Cristyne Hébert, Jennifer Jenson et al.•Media and Communication•2018

  • Diversity and Complexity

    Sarah E Page, Scott E Page et al.•Diversity and Complexity•2010

  • Simulating Planning

    Open Access•John Gaber, Jaafar Gaber•Journal of Planning Education and…•2007

  • Politische Bildung im Geographieunterricht

    Franz Steiner Verlag, Alexandra Budke et al.•Politische Bildung im Geographieunt…•2016

Unique citing works9
Citations per year1.5
Citation span2020 - 2026 (7)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 9

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