An Innovative STEAM-Based Method for Teaching Cycloidal Curves in Engineering Higher Education
Bibliographic Data
| ID | 22048328 |
|---|---|
| Authors | Szilvia Szilágyi (0000-0003-2979-955X, Šiauliai State Higher Education Institution), Attila Körei (0000-0003-3532-9052, Šiauliai State Higher Education Institution), Ingrida Vaičiulytė (0009-0008-0895-9343, Šiauliai State Higher Education Institution, corresponding author) |
| Year | 2024 |
| Volume | 14 |
| Issue | 10 |
| Pages | 1087 |
| Publication date | 2024-10-05 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Education Sciences (JOURNAL) |
| Journal identifiers | ISSN: 2227-7102 • E-ISSN: 2227-7102 |
| Publisher | MDPI AG (PUBLISHER • IT) |
| DOI | 10.3390/educsci14101087 |
| OpenAlex | W4403192916 |
| Language | EN |
| Citations received | 2 |
| References cited | 78 |
Robotics offers innovative possibilities at all levels of education, which should be considered when planning the teaching process for certain engineering mathematics topics in higher education. This paper introduces a new teaching–learning technique that utilizes STEAM-based methods to explore cycloidal curves for Computer Science Engineering BSc students. Traditional frontal teaching has been enhanced with methods addressing the generational needs of students, including problem-based learning, STEAM integration, and project-based learning. We developed a methodological model that merges traditional teaching advantages with practical modern approaches suitable for Generation Z. The four-stage model for learning cycloidal curves employs various didactical approaches, utilizing different learning techniques at each stage to create an engaging and effective learning experience. A vital component of this model is the use of Desmos dynamic geometry software to create animations alongside educational robotics to aid visualization. We conducted quantitative studies with 98 first-year Computer Science Engineering students using a quasi-experimental research design to evaluate the new teaching technique’s effectiveness. Results from the Mann–Whitney U test indicated that the experimental group significantly outperformed the control group. Additionally, the Kruskal–Wallis test confirmed that the four-stage model for learning cycloidal curves enhances learning achievement for all students, regardless of their prior knowledge
Cycloid · Engineering education · Engineering management · Mathematics education · Teaching method · Computer Science · Educational Games and Gamification · Engineering · Psychology · Technology-Enhanced Education Studies · Mechanical Engineering
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| Citations per year | 2 |
|---|---|
| Citation span | 2025 - 2026 (2) |
| Highly cited | No |