Examining Fraction Performance and Learning Trajectories in Students with Learning Disabilities
Effects of Whole-Class Intervention
Bibliographic Data
| ID | 22048384 |
|---|---|
| Authors | Jessica H Hunt (0000-0003-1155-4431, North Carolina State University, corresponding author), Michelle Taub (0000-0002-6238-1334, University of Central Florida), Matthew T Marino (0000-0003-0884-4462, Central Florida Neurosurgery Institute), Kenneth Holman (0000-0002-4199-0843, Georgia Department of Education) |
| Year | 2025 |
| Volume | 15 |
| Issue | 9 |
| Pages | 1234 |
| Publication date | 2025-09-17 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Education Sciences (JOURNAL) |
| Journal identifiers | ISSN: 2227-7102 • E-ISSN: 2227-7102 |
| Publisher | MDPI AG (PUBLISHER • IT) |
| DOI | 10.3390/educsci15091234 |
| OpenAlex | W4414288339 |
| Language | EN |
| Citations received | 1 |
| References cited | 46 |
Digital game-based interventions have shown promise in improving STEM engagement and conceptual understanding among elementary students. This study focuses on how a game-enhanced, whole-class mathematics intervention influences the fraction performance and conceptual development of students with learning disabilities (LDs). Using a triangulated mixed methods design, we analyzed pre- and post-intervention data from students in intervention and comparison classrooms. Students participating in the game-based instruction demonstrated medium, positive gains in both performance and conceptual reasoning, in contrast to declines observed in the comparison group. The findings illustrate how equitable design principles can support mathematical growth among students with LDs, with implications for research and practice
Concept learning · Conceptual change · Conceptual framework · Conceptual model · Instructional design · Psychological intervention · Cognitive and developmental aspects of mathematical skills · Educational Games and Gamification · Mathematics Education and Teaching Techniques
Radical Constructivism
Mixed-Method Research
Digital Games, Design, and Learning
A typology of mixed methods research designs
Effects of Game-Enhanced Supplemental Fraction Curriculum on Student Engagement, Fraction Knowledge, and STEM Interest
Elementary Teachers’ Perceptions and Enactment of Supplemental, Game-Enhanced Fraction Intervention
University students' misconceptions about rational numbers
Special Education Services and School-Related Quality of Life in Children With Learning Disorders and Their Families
Does the ‘Learning Disability’ label lower teachers’ performance expectations
Qualitative Studies in Special Education
| Citations per year | 1 |
|---|---|
| Citation span | 2025 - 2025 (1) |
| Highly cited | No |