Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

Effects of Game-Enhanced Supplemental Fraction Curriculum on Student Engagement, Fraction Knowledge, and STEM Interest

Bibliographic Data

ID22047203
AuthorsJessica H Hunt (0000-0003-1155-4431, North Carolina State University, corresponding author), Michelle Taub (0000-0002-6238-1334, University of Central Florida), Matthew T Marino (0000-0003-0884-4462, University of Central Florida), Alejandra Duarte (0000-0003-1255-1646, North Carolina State University), Brianna Bentley (North Carolina State University), Kenneth Holman (0000-0002-4199-0843, University of Central Florida), A F Kuhlman (North Carolina State University), Adrian Kuhlman (North Carolina State University)
Year2023
Volume13
Issue7
Pages646
Publication date2023-06-25
Open AccessYes
TypeARTICLE
VenueEducation Sciences (JOURNAL)
Journal identifiersISSN: 2227-7102 • E-ISSN: 2227-7102
PublisherMDPI AG (PUBLISHER • IT)
DOI10.3390/educsci13070646
OpenAlexW4382058774
LanguageEN
Citations received2
References cited50

People with disabilities are underrepresented in STEM as well as information, communication, and technology (ICT) careers. The underrepresentation of individuals with disabilities in STEM may reflect systemic issues of access. Curricular materials that allow students to demonstrate their current fraction knowledge through multiple means and provide opportunities to share and explain their thinking with others may address issues of access students face in elementary school. In this study, we employed a sequential mixed-methods design to investigate how game-enhanced fraction intervention impacts students’ fraction knowledge, engagement, and STEM interests. Quantitative results revealed statistically significant effects of the program on students’ fraction understanding and engagement but not their STEM interest. Qualitative analyses revealed three themes—(1) Accessible, Enjoyable Learning, (2) Can’t Relate, and (3) Dreaming Bigger—that provided contextual backing for the quantitative results. Implications for future research and development are shared

Curriculum · Mathematics education · Multimethodology · Pedagogy · Social science · Sociology · Cognitive and developmental aspects of mathematical skills · Educational Games and Gamification · Psychology · School Choice and Performance

  • Examining Fraction Performance and Learning Trajectories in Students with Learning Disabilities

    Open Access•Jessica H Hunt, Michelle Taub et al.•Education Sciences•2025

  • Elementary Teachers’ Perceptions and Enactment of Supplemental, Game-Enhanced Fraction Intervention

    Open Access•Jessica H Hunt, Michelle Taub et al.•Education Sciences•2023

  • Glued to Games

    Scott Rigby, Richard M Ryan•Glued to Games•2011

  • A meta-analysis of the cognitive and motivational effects of serious games.

    Pieter Wouters, Christof van Nimwegen et al.•Journal of Educational Psychology•2013

  • Effects of game‐based learning on students' mathematics achievement

    Open Access•Umit Tokac, Elena Novak et al.•Journal of Computer Assisted…•2019

  • A systematic literature review of empirical evidence on computer games and serious games

    Open Access•Thomas M Connolly, Elizabeth A Boyle et al.•Computers & Education•2012

  • Digital Games, Design, and Learning

    Open Access•Douglas B Clark, Emily E Tanner-Smith et al.•Review of Educational Research•2016

  • Benefits of emotional design in multimedia instruction

    Open Access•Richard E Mayer, Gabriel Estrella•Learning and Instruction•2014

  • A systematic review of mobile game-based learning in STEM education

    Open Access•Fei Gao, Lan Li et al.•Educational Technology Research…•2020

  • A meta‐analysis of research on digital game‐based science learning

    Open Access•Yu‐Ling Tsai, Chia-Chun Tsai•Journal of Computer Assisted…•2020

  • A Synthesis of the Conceptualization and Measurement of Implementation Fidelity in Mathematics Intervention Research

    Open Access•Samantha E Bos, Sarah R Powell et al.•Journal of Learning Disabilities•2023

  • Method for the Development of Accessible Mobile Serious Games for Children with Autism Spectrum Disorder

    Open Access•Ángel Jaramillo-Alcázar, José Arias et al.•International Journal of…•2022

  • Qualitative Studies in Special Education

    Open Access•Ellen Brantlinger, Robert T Jiménez et al.•Journal of Exceptional Children•2005

Citations per year0.67
Citation span2023 - 2025 (3)
Highly citedNo

Tools

Open DOIOpen Access
Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae