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Blended Learning Is a Great Solution for Future Learning Model after Covid-19 in Indonesia

Bibliographic Data

ID22121397
AuthorsSheren Dwi Oktaria (0000-0002-7075-5762, Lampung University), Badeni Badeni (0000-0002-5739-1589, University of Bengkulu), Alexon Alexon (0000-0002-8112-2039, University of Bengkulu)
Year2023
Volume10
Issue5
Pages31
Publication date2023-05-08
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueInternational Journal of Multicultural and Multireligious Understanding (JOURNAL)
Journal identifiersISSN: 2364-5369 • E-ISSN: 2364-5369
PublisherMultidisciplinary Center (PUBLISHER)
DOI10.18415/ijmmu.v10i5.4605
OpenAlexW4383502887
LanguageEN

During the COVID-19 pandemic, the conventional education revolution to technology-based education became the world's spotlight. Online learning activities are one of the most effective solutions in Indonesia during the COVID-19 pandemic. The government has begun to transitiofrom face-to-face learning (convectional learning) to distance learning (online learning) through. Blended learning activities are one of the best options that can be implemented during the COVID-19 pandemic situation. Blended Learning has the ability to improve student learning outcomes in terms of conceptual knowledge and procedural competence. The integrating technology in the learning system with humanistic interactions has a great influence on motivation and achievement of expected learning competencies and skills. Blended learning combines traditional and online learning. Humanistic elements in learning are still used because students direct interaction with teachers as a form of psychological support and some things that need to be explained directly, particularly in affective and psychomotor abilities. blended learning in education enables learners to choose when and where they want to access lessons. Students are not required to travel long distances to delivery location e-learning can be done from anywhere, at any time

Blended Learning · Cognition · Cooperative learning · Distance education · Educational technology · Experiential learning · Knowledge management · Mathematics education · Multimedia · Online learning · Pandemic · Psychomotor learning · Synchronous learning · Teaching method · Computer Science · Educational Curriculum and Learning Methods · Medicine · Online Learning Methods and Innovations · Psychology · Social Psychology · Technology-Enhanced Education Studies

Citation velocityhistorical
Highly citedNo

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