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Learning to Engage with Interactive Systems

A Field Study on Deep Reinforcement Learning in a Public Museum

Bibliographic Data

ID22190876
AuthorsLingheng Meng (0000-0001-9419-5774, University of Waterloo), Daiwei Lin (University of Waterloo), Adam Francey (University of Waterloo), Rob Gorbet (0000-0003-2799-3922, University of Waterloo), Philip Beesley (0000-0002-4747-9472, University of Waterloo), Dana Kulić (0000-0002-4169-2141, Monash University)
Year2021
Volume10
Issue1
Pages1-29
Publication date2021-03-31
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueACM Transactions on Human-Robot Interaction (JOURNAL)
Journal identifiersISSN: 2573-9522 • E-ISSN: 2573-9522
PublisherAssociation for Computing Machinery (ACM) (PUBLISHER)
DOI10.1145/3408876
OpenAlexW3096659177
LanguageEN
Citations received1
References cited55

Physical agents that can autonomously generate engaging, life-like behavior will lead to more responsive and user-friendly robots and other autonomous systems. Although many advances have been made for one-to-one interactions in well-controlled settings, physical agents should be capable of interacting with humans in natural settings, including group interaction. To generate engaging behaviors, the autonomous system must first be able to estimate its human partners’ engagement level. In this article, we propose an approach for estimating engagement during group interaction by simultaneously taking into account active and passive interaction, and use the measure as the reward signal within a reinforcement learning framework to learn engaging interactive behaviors. The proposed approach is implemented in an interactive sculptural system in a museum setting. We compare the learning system to a baseline using pre-scripted interactive behaviors. Analysis based on sensory data and survey data shows that adaptable behaviors within an expert-designed action space can achieve higher engagement and likeability

Human–computer interaction · Interactive Learning · Multimedia · Physical space · Reinforcement learning · Robot · Computer Science · Human Pose and Action Recognition · Robot Manipulation and Learning · Social Robot Interaction and HRI · Artificial Intelligence

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Unique citing works1
Citations per year1
Citation span2025 - 2025 (1)
Citation velocityrecent
Highly citedNo
Citation typesNeutral: 1

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