D Social Research
Analysis of Social Interaction Using Computer Vision
Bibliographic Data
| ID | 2331146 |
|---|---|
| Authors | Yoav Goldstein (0000-0002-0896-773X, Stanford Center of Professional Development, Stanford University, Stanford, CA, USA), Nicolas M Legewie (0000-0001-9605-1299, University of Erfurt, corresponding author), Doron Shiffer-Sebba (0000-0002-3417-3941, Institute for Policy Research, Northwestern University, Evanston, USA) |
| Year | 2023 |
| Volume | 52 |
| Issue | 3 |
| Pages | 1201-1238 |
| Publication date | 2023-08-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Sociological Methods & Research (JOURNAL) |
| Journal identifiers | ISSN: 0049-1241 • E-ISSN: 1552-8294 |
| Publisher | SAGE Publications Inc (PUBLISHER) |
| DOI | 10.1177/00491241221147495 |
| OpenAlex | W4320922284 |
| Language | EN |
| Citations received | 4 |
| References cited | 91 |
Video data offer important insights into social processes because they enable direct observation of real-life social interaction. Though such data have become abundant and increasingly accessible, they pose challenges to scalability and measurement. Computer vision (CV), i.e., software-based automated analysis of visual material, can help address these challenges, but existing CV tools are not sufficiently tailored to analyze social interactions. We describe our novel approach, '3D social research' (3DSR), which uses CV and 3D camera footage to study kinesics and proxemics, two core elements of social interaction. Using eight videos of a scripted interaction and five real-life street scene videos, we demonstrate how 3DSR expands sociologists' analytical toolkit by facilitating a range of scalable and precise measurements. We specifically emphasize 3DSR's potential for analyzing physical distance, movement in space, and movement rate - important aspects of kinesics and proxemics in interactions. We also assess data reliability when using 3DSR
Computer vision · Data science · Database · Gesture · Human–computer interaction · Kinesics · Multimedia · Proxemics · Scalability · Segmentation · Social relation · Artificial Intelligence · Computer Science · Participatory Visual Research Methods · Psychology · Social Psychology · Wildlife Ecology and Conservation · Zoonotic diseases and public health
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Every rose has its thorn
Self-fulfilling prophecies in the classroom
Third Parties, Violence, and Conflict Resolution
OpenPose
Microsoft Coco
Conducting Video Research in the Learning Sciences
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Interaction Ritual. Essays on Face-to-Face Behavior
Evacuation Behavior in a Subway Train Emergency
Excavating AI
Situational Breakdowns
Images as Data for Social Science Research
Unanticipated Gains
Weapons, Body Postures, and the Quest for Dominance in Robberies
Violence
New Perspectives on Emotional Contagion
Using Mixed Methods to Analyze Video Data
Systematic social event modeling
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Visual Sociology Reframed
Beauty is Power
Eye-Contact, Distance and Affiliation
Using Motion Detection to Measure Social Polarization in the U.S. House of Representatives
Learning to See
Gender Inequality in Deliberation
The space between us
Why tough tactics fail and rapport gets results
Analyzing 21st Century Video Data on Situational Dynamics-Issues and Challenges in Video Data Analysis
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Interaction Ritual Chains
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Collecting Ethnographic Video Data for Policy Research
The Elementary Forms of Religious Life
Some Approaches to Inquiry in School-community Ethnography
Doing Gender
Male Dominance under Threat
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Video Data Analysis
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Reproducing (and Disrupting) Heteronormativity
Machine Learning for Sociology
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Make Sure You Look Someone in the Eye
Making the Connection
Coordinating Futures
Lost in translation
| Unique citing works | 4 |
|---|---|
| Citations per year | 2 |
| Citation span | 2024 - 2026 (3) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 4 |