Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

The Pleasures and Dangers of the Game

Up Close and Personal

Bibliographic Data

ID2409339
AuthorsTanya Krzywinska (0000-0002-0744-4144, Brunel University of London, corresponding author)
Year2006
Volume1
Issue1
Pages119-122
Publication date2006-01-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueGames and Culture (JOURNAL)
Journal identifiersISSN: 1555-4120 • E-ISSN: 1555-4139
PublisherSAGE Publications Inc (PUBLISHER)
DOI10.1177/1555412005281913
OpenAlexW2060076309
LanguageEN
Citations received10

What are the pleasures and the dangers of theway that the study of digital games has crystallized over the past 3 years? The author argues here that a pluralistic approach is required if the full complexity of games is to be addressed and analyzed, and as such, textual approaches to the analysis games should not be dismissed no matter what the particular focus of attention. To understand a game's design, the way it seeks to shape the player's experience and to make the game meaningful, it is essential to take account of the formal features of a given game. Being up close and personal forces one to think through the specificities of a game and what it is like to play that game. The author therefore advocates a combination of a formal and phenomenological approach as a means of exploring the complex relationship between game text and player

Epistemology · Focus (optics · Game art design · Game design · Game Developer · Game mechanics · Game studies · Game theory · Human–computer interaction · Mathematical economics · Metagaming · Non-cooperative game · Simultaneous game · Sociology · Video game design · Artificial Intelligence in Games · Computer Science · Digital Games and Media · Educational Games and Gamification · Mathematics · Philosophy · Artificial Intelligence

  • ‘‘Did This Game Scare You? Because it Sure as Hell Scared Me!’’ F.E.A.R., the Abject and the Uncanny

    Open Access•Steve Spittle•Games and Culture•2011

  • Postphenomenology, Kill Cams and Shooters

    Open Access•D M Obreja•Games and Culture•2023

  • Playthings

    Open Access•Miguel Sicart•Games and Culture•2022

  • Coziness in Games

    Open Access•Tanya Krzywinska, Douglas Brown et al.•Games and Culture•2025

  • The hermeneutic circle of cellphone use

    Open Access•T Wilson, Florence Thang•New Media & Society•2007

  • Fight Night Round 2

    Andrew Baerg•Sociology of Sport Journal•2007

  • Starting at “Start”

    Suzanne Conway, Steven Craig Conway•Sociology of Sport Journal•2009

  • Digital Hoops History

    Open Access•Andrew Baerg•Communication & Sport•2012

  • It's Game Time

    Open Access•Andrew Baerg•Temporalités•2017

  • Desires at Play

    Open Access•Jenny Sundén•Games and Culture•2012

Unique citing works10
Citations per year0,53
Citation span2007 - 2025 (19)
Citation velocityrecent
Highly citedNo
Citation typesNeutral: 10

Tools

Open DOISci-Hub
Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae