Resident Evil's Typewriter
Survival Horror and Its Remediations
Bibliographic Data
| ID | 2409404 |
|---|---|
| Authors | Ewan Kirkland (0000-0001-7036-2259, Kingston University, corresponding author) |
| Year | 2009 |
| Volume | 4 |
| Issue | 2 |
| Pages | 115-126 |
| Publication date | 2009-04-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Games and Culture (JOURNAL) |
| Journal identifiers | ISSN: 1555-4120 • E-ISSN: 1555-4139 |
| Publisher | SAGE Publications Inc (PUBLISHER) |
| DOI | 10.1177/1555412008325483 |
| OpenAlex | W2127861866 |
| Language | EN |
| Citations received | 9 |
| References cited | 14 |
This article uses Bolter and Grusin's notion of remediation to explore analog media technologies-cinema, photography, cartography, television, and radio-in digital horror videogames. Such moments illustrate what Lister et al. term the "technological imaginary" of both old and new media technological imaginary of both old and new media. Old media technologies contribute a sense of the real perceived as lacking in digital media, yet central to a generically-significant impression of embodiment. Critical theorization of these forms within media studies illuminate their function within digital video game texts; such processes illustrating the cultural, institutional, and aesthetic meanings and mythologies of both analog and digital media, while continuing traditional use of media technologies within discourses of horror and the supernatural
Aesthetics · Art · Digital media · Game studies · Literature · Media studies · Movie theater · Mythology · New media · Sociology · The Imaginary · Visual arts · Cinema and Media Studies · Computer Science · Digital Games and Media · Gothic Literature and Media Analysis · Psychology
Hierarchical Relationship of Negative Emotion Perception from Violent Video Games
Contents and Effects of Newspaper Coverage of Talk Radio in Hong Kong
Remediating Prior Talk and Constructing Public Dialogue
Carceral horror
A Man Chooses, A Slave Obeys
Hong Kong on screen
Perilous Policing
Cultural Geography and Videogames
Resident Evil's Rhetoric
| Unique citing works | 9 |
|---|---|
| Citations per year | 0,6 |
| Citation span | 2011 - 2026 (16) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 9 |