Resident Evil's Rhetoric
The Communication of Corruption in Survival Horror Video Games
Bibliographic Data
| ID | 2409577 |
|---|---|
| Authors | Charley Reed (University of Nebraska at Omaha, corresponding author) |
| Year | 2016 |
| Volume | 11 |
| Issue | 6 |
| Pages | 625-643 |
| Publication date | 2016-09-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Games and Culture (JOURNAL) |
| Journal identifiers | ISSN: 1555-4120 • E-ISSN: 1555-4139 |
| Publisher | SAGE Publications Inc (PUBLISHER) |
| DOI | 10.1177/1555412015575363 |
| OpenAlex | W2325618051 |
| Language | EN |
| Citations received | 6 |
| References cited | 21 |
This article examines the role of corruption, and its use as a rhetorical technique, within survival horror video games. As one of the founding examples of the survival horror genre, Resident Evil will be used as a case study example. Specifically, the game will be critically analyzed for its use of corruption in four forms: corruption of media, corruption of nature, corruption of architecture, and corruption of authority. These instances of corruption will be analyzed through two rhetorical theories, schema theory and expectation violations theory, in order to understand why Resident Evil's design was so effective at evoking fear in the hearts of millions of gamers. The analysis is followed by a reflection on Resident Evil's legacy and other future areas of research involving rhetoric and video games
Aesthetics · Art · Epistemology · Language change · Law and economics · Linguistics · Literature · Multimedia · Rhetoric · Rhetorical device · Rhetorical question · Schema (genetic algorithms · Sociology · Video game · Computer Science · Digital Games and Media · Gothic Literature and Media Analysis · Philosophy · Psychology · Sexuality, Behavior, and Technology · Social Psychology
Powers of Horror
Electric literature as equipment for living
Better for Haunts”
Schema Theory and Measurement in Mass Communication Research
It's my house, isn't it
Mutations and Metamorphoses
Evaluations of Ingroup and Outgroup Members
Rhetoric in Popular Culture
A Zombie Manifesto
The Epistemology of the Horror Story
Discursively Constructing the Art of Silent Hill
Resident Evil's Typewriter
Interpersonal Expectations, Expectancy Violations, and Emotional Communication
| Unique citing works | 6 |
|---|---|
| Citations per year | 0,67 |
| Citation span | 2017 - 2023 (7) |
| Citation velocity | historical |
| Highly cited | No |
| Citation types | Neutral: 6 |