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The Nintendo Entertainment System and the 10NES Chip

Carving the Video Game Industry in Silicon

Bibliographic Data

ID2409447
AuthorsCasey O’donnell (0000-0001-5396-6384, corresponding author), Casey O''Donnell, Casey O'Donnell
Year2011
Volume6
Issue1
Pages83-100
Publication date2011-01-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueGames and Culture (JOURNAL)
Journal identifiersISSN: 1555-4120 • E-ISSN: 1555-4139
PublisherSAGE Publications Inc (PUBLISHER)
DOI10.1177/1555412010377319
OpenAlexW2102739482
LanguageEN
Citations received8
References cited14

This essay makes the argument that the numerous ''networks'' or ''inter/intranetworks'' that structure the video game industry have lived local effects for those involved in the production of video games. In particular, this is most visible in the realm of console video game development but is visible in many other contexts as well. It uses the Nintendo Entertainment System (NES) as an index into this complex and highly structured world that frequently disappears from developers perception. The essay uses largely historical data drawn from patent filings, Securities and Exchange Commission (SEC) filings, and court cases to analyze these networks. The essay argues that these inter/intranetworks, as constructed, have been instrumental in the way that the game industry now finds itself structured and that as the industry has ''matured,'' the networks have become less accessible and less interoperable

Argument (complex analysis · Carving · Entertainment · Entertainment industry · Film industry · Game design · Game Developer · Game studies · Interoperability · Movie theater · Multimedia · Political science · Realm · Video game · Visual arts · World Wide Web · Cinema and Media Studies · Computer Science · Cultural Industries and Urban Development · Digital Games and Media · Law

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  • The active audience, again

    Open Access•Bryan G Behrenshausen•New Media & Society•2012

  • Games Are Social/Media(ted)/Technology Too

    Open Access•Casey O’donnell, M Consalvo•Social Media + Society•2015

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  • Toward Greater Production Diversity

    Open Access•Robin S Johnson, Robin Johnson•Games and Culture•2013

  • Science in action

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  • Re-Embedding Situatedness

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  • La Tierra Es Plana

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  • On Recalling Ant

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  • Technology is Society Made Durable

    Open Access•Bruno Latour•The Sociological Review•1990

  • Free Labor

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  • Of Mods and Modders

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Unique citing works8
Citations per year0,57
Citation span2012 - 2026 (15)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 8

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