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Mechanics and Metagame

Exploring Binary Expertise inLeague of Legends

Bibliographic Data

ID2409596
AuthorsScott Donaldson (0000-0001-8145-0860, Curtin University, corresponding author)
Year2017
Volume12
Issue5
Pages426-444
Publication date2017-07-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueGames and Culture (JOURNAL)
Journal identifiersISSN: 1555-4120 • E-ISSN: 1555-4139
PublisherSAGE Publications Inc (PUBLISHER)
DOI10.1177/1555412015590063
OpenAlexW2336555730
LanguageEN
Citations received18
References cited16

This article examines the significance of two types of expertise in the popular multiplayer video game League of Legends. Previous research into multiplayer games has explored a variety of expertise models, some which concern only a player's mastery of the controls and some which take negotiation of a game's sociocultural context into account. This article analyzes play in League of Legends through the lens of a binary model of expertise, outlining examples of the in-game and out-of-game practices used by players in their pursuit of competitive success. I argue that forms of out-of-game or "metagame" expertise are of particular importance in League of Legends and are of such depth that further research would be highly valuable

Context (archaeology · Epistemology · Game mechanics · League · Multimedia · Negotiation · Social science · Sociocultural evolution · Sociology · Variety (cybernetics · Video game · Computer Science · Digital Games and Media · Educational Games and Gamification · History · Impact of Technology on Adolescents · Artificial Intelligence

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Unique citing works18
Citations per year2,25
Citation span2018 - 2026 (9)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 17

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