Saltar al contenido principal

ETHNOS_APP

Inicio • Búsqueda • Revistas • Lista 0

Three Waves of Awkwardness

A Meta-Analysis of Sex in Game Studies

Datos Bibliográficos

ID2409641
AutoresJ Tuomas Harviainen (0000-0002-6085-5663, Hanken School of Economics, autor de correspondencia), Ashley M L Brown, Ahmmad Brown (0000-0001-5859-2094, Brunel University of London), Jaakko Suominen (0000-0003-1352-7699, University of Turku)
Año2018
Volumen13
Número6
Páginas605-623
Fecha de publicación2018-09-01
Peer ReviewedSí
Open AccessSí
TipoARTICLE
RevistaGames and Culture (JOURNAL)
Identificadores de la revistaISSN: 1555-4120 • E-ISSN: 1555-4139
EditorialSAGE Publications Inc (PUBLISHER)
DOI10.1177/1555412016636219
OpenAlexW2296750746
IdiomaEN
Citas recibidas6
Referencias citadas47

This article critically evaluates and questions the growth and maturity of game studies as a scholarly set of related approaches to the study of games, by providing an account of studies of sexuality in (mostly digital) games from 1978 to present. The main goal of this article is to highlight overarching themes and patterns in the literature, with a focus on theories and methodologies commonly used and the way game studies is still risk aware, even awkward in its discussions of sexuality. In addition to a review of 37 years of literature, the article employs a chronological and thematic metaphor analysis of past research texts to analyze whether game studies is growing up or in perpetual puberty and whether it really is exploring sexual maturity alongside the games we study. It finds that while different periods of time can be identified in research as far as approaches to sexuality in games go, game studies is still to a large extent engaged in the management of the stigma that discussing sexuality may cause. Rather than a maturation process, the waves are shown to be manifestations of different types of environmentally influenced risk awareness, consecutive risk avoidance, and a resulting awkwardness

Developmental psychology · Epistemology · Game studies · Human sexuality · Maturity (psychological · Media studies · Metaphor · Multimedia · Qualitative research · Set (abstract data type · Social science · Sociology · Thematic analysis · Video game · Computer Science · Digital Games and Media · Educational Games and Gamification · Gender Studies · Psychology · Social Psychology · Sports, Gender, and Society

  • Platform-produced Heteronormativity

    Open Access•Petri Lankoski, Thomas Apperley et al.•Games and Culture•2023

  • Play! A Special Issue

    Open Access•Caroline Bem, Paasonen et al.•Sexualities•2023

  • “My Games are … Unconventional”

    Open Access•Tanja Sihvonen, J Tuomas Harviainen•Sexualities•2020

  • International Journal of Role-playing 12 -- Full Issue -- IJRP

    Open Access•William J White, Enrique Torner et al.•International Journal of…•2022

  • Cardinal Gaming

    Andrew Mcneely•Journal of Religion and Popular…•2020

  • Group Sex as Play

    Open Access•J Tuomas Harviainen, Katherine Frank•Games and Culture•2018

  • Virtual Ethnography

    Christine Hine•Virtual Ethnography•2000

  • The Influence of Media Violence on Youth

    Open Access•C Arnold Anderson, Leonard Berkowitz et al.•Psychological Science in the…•2003

  • Stigma

    Erving Goffman•Stigma•2009

  • Shared Fantasy

    Gary Alan Fine•Shared Fantasy•2002

  • Fantasy

    Rosemary Jackson•Fantasy•2013

  • What Is Media Archaeology

    Jussi Parikka•What Is Media Archaeology•2012

  • The Ethics of Computer Games

    Miguel Sicart•The ethics of computer games•2009

  • Developer's Dilemma

    Casey O’donnell, Casey O'Donnell et al.•Developer's Dilemma•2014

  • Wordplay and the Discourse of Video Games

    Christopher A Paul, Christopher Paul•Wordplay and the Discourse of…•2012

  • Sexuality in Role-Playing Games

    Ashley Brown, Ashley ML Brown et al.•Sexuality in Role-Playing Games•2015

  • Gender and Sexuality in Online Game Cultures

    Jenny Sundén, Malin Sveningsson•Gender and Sexuality in Online…•2012

  • The Grasshopper

    Bernard Suits•The Grasshopper•1978

  • The Transformation of Intimacy

    Anthony Giddens•The transformation of intimacy•1992

  • Folk Devils and Moral Panics

    Stanley Cohen, Chris Greer•Crime and Media•2019

  • Play Between Worlds

    Open Access•T L Taylor•Play between worlds•2006

  • Gaming

    Richard D Duke•Gaming•2014

  • The Gorean Community in Second Life

    Open Access•Tjarda Sixma•Journal of Virtual Worlds Research•2009

  • Constructions and reconstructions of self in virtual reality

    Sherry Turkle•Mind Culture and Activity•1994

  • Nailing the coffin shut on doubts that violent video games stimulate aggression

    L Rowell Huesmann•Psychological Bulletin•2010

  • Violent video game effects on aggression, empathy, and prosocial behavior in Eastern and Western countries

    C Arnold Anderson, Akiko Shibuya et al.•Psychological Bulletin•2010

  • Coming of Age in Second Life

    Tom Boellstorff•Coming of Age in Second Life•2008

  • Selves, Symbols, and Sexualities

    Thomas S Weinberg, Staci Newmahr•Selves, Symbols, and Sexualities•2015

  • Homo ludens

    Johan Huizinga•Homo Ludens•2008

  • Much ado about nothing

    Christopher J Ferguson, Chris Ferguson et al.•Psychological Bulletin•2010

  • Simians, Cyborgs, and Women

    Donna Haraway•Simians, Cyborgs, and Women•2013

  • No Sex Please, We Are Finite State Machines

    Open Access•Rob Gallagher•Games and Culture•2012

  • Desires at Play

    Open Access•Jenny Sundén•Games and Culture•2012

  • What Is Video Game Culture? Cultural Studies and Game Studies

    Open Access•Adrienne Shaw•Games and Culture•2010

  • Cybersexuality in MMORPGs

    Open Access•Zek Cypress Valkyrie•Men and Masculinities•2011

Obras citantes distintas6
Citas por año0,75
Intervalo de citas2018 - 2023 (6)
Velocidad de citaciónhistorical
Altamente citadoNo
Tipos de citaNeutras: 6
Ethnos_APP • Proyecto Open Source • Licencia MIT • Frontend v2.0.0 • Privacidad y Cookies • Documentación de la API: api.ethnos.app/docs • Código de la API: GitHub • DOI: 10.5281/zenodo.17049435 • Código del Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae