Video game play and lucid dreams
Implications for the development of consciousness
Bibliographic Data
| ID | 3900398 |
|---|---|
| Authors | Jayne Gackenbach |
| Year | 2006 |
| Volume | 16 |
| Issue | 2 |
| Pages | 96-110 |
| Publication date | 2006-06-01 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | Dreaming (JOURNAL) |
| Journal identifiers | ISSN: 1053-0797 • E-ISSN: 1573-3351 |
| Publisher | American Psychological Association (APA) (PUBLISHER) |
| DOI | 10.1037/1053-0797.16.2.96 |
| OpenAlex | W2105362380 |
| Language | EN |
| Citations received | 14 |
| References cited | 14 |
Cognitive psychology · Cognitive science · Consciousness · Lucid dream · Psychoanalysis · Neuroscience · Paranormal Experiences and Beliefs · Psychology · Sleep and Wakefulness Research
The effectiveness of lucid dreaming practice on waking task performance
Lucid dreaming incidence
Flying dreams stimulated by an immersive virtual reality task
World of Warcraft, the aftermath
The relationship between video game play and threat simulation dreams
Electronic media and lucid-control dreams
Video game play as nightmare protection
Video game play as nightmare protection
Posttraumatic nightmares and imagery rehearsal
Video game play and dream bizarreness
Cognitive structure associated with the lucid features of gamers dreams
Dream incorporation of video-game play as a function of interactivity and fidelity
Relationships between video game play factors and frequency of lucid and control dreaming experiences
Association of lucid dreaming frequency with Stroop task performance
What video games have to teach us about learning and literacy
Action video game modifies visual selective attention
The Role of Flow Experience in Cyber-Game Addiction
Why People Continue to Play Online Games
The Structural Characteristics of Video Games
The impact of computer use on children's and adolescents' development
Measuring Presence in Virtual Environments
Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life
| Unique citing works | 14 |
|---|---|
| Citations per year | 0,78 |
| Citation span | 2008 - 2023 (16) |
| Citation velocity | historical |
| Highly cited | No |
| Citation types | Neutral: 13 |