This is Play
Bibliographic Data
| ID | 4270775 |
|---|---|
| Authors | Stephen Nachmanovitch (corresponding author) |
| Year | 2009 |
| Volume | 40 |
| Issue | 1 |
| Pages | 1-24 |
| Publication date | 2009-12-01 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | New Literary History (JOURNAL) |
| Journal identifiers | ISSN: 0028-6087 • E-ISSN: 1080-661X |
| Publisher | Project MUSE (PUBLISHER • US) |
| DOI | 10.1353/nlh.0.0074 |
| OpenAlex | W2017935241 |
| Language | EN |
| Citations received | 21 |
| References cited | 9 |
Context is everything. Playing, exploring, artmaking, religion, literature, are not activities but contexts. Play is the way we encounter the multilayered nature of communication in humans and animals, in art forms and nature. Living beings learn to say as-if and sort-of; playing with these messages is the starting place of creativity, and one of the great primal life functions. Without play, learning and evolution are impossible. In the 1950s, Gregory Bateson elucidated how all this works and set the stage for innumerable insights into how messages like "this is play," "this is art," "this is science," affect our understanding of what we see and hear, do and say. "This is play" can be our great opening into artistic and metaphoric activity, but such messages can also be perverted to manipulate us in innumerable ways. Levels of communication connect over, under, around and through each other. Mixtures and degrees of play, mixtures and degrees of friendship or romantic love-all these contexts, like the Klein bottle, have no inside and no outside, and are more intricate than any idea we can have of them. To be able to function in joy and freedom is the gift of play. We come to understand that not only is all communication inflected, but the inflection is the communication itself
Aesthetics · Art · Cognitive science · Context (archaeology) · Creativity · Epistemology · Friendship · Function (biology) · Set (abstract data type) · Sociology · Attention Economy in Education and Business · Communication · Computer Science · History · Human Behavior and Motivation · Language, Metaphor, and Cognition · Philosophy · Psychology · Social Psychology
Play the Pain
Isto é um jogo de vídeo
This is video game play
Triggering in play
Close(d) Reading and the “Potential Space” of the Literature Classroom after Apartheid
Detouring
Awareness, reflection and imagination
Conversations at the edge of play
Keeping Prefigurative Law in Play
Performative Topologies – small gestures from within
Possessive Attachments
Older Black Men Playing Dominoes
Many splendored things
Productive Violence and Poststructural Play in the Dungeons and Dragons Narrative
Enacting counter-states through play
Play à la mode
Facilitating Deliberative Play
Playing through the Apocalypse
For Every to There Is a fro
Dynamics of movement
Frame Analysis and Animal Studies
| Unique citing works | 21 |
|---|---|
| Citations per year | 1,75 |
| Citation span | 2014 - 2026 (13) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 18 |