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Towards a stratified metafunctional model of animation

Bibliographic Data

ID4474870
AuthorsYufei He (0009-0008-3761-9073, Guangdong University of Foreign Studies , Guangzhou , China, corresponding author)
Year2021
Volume2021
Issue239
Pages1-35
Publication date2021-03-26
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueSemiotica (JOURNAL)
Journal identifiersISSN: 0037-1998 • E-ISSN: 1613-3692
PublisherWalter de Gruyter GmbH (PUBLISHER • DE)
DOI10.1515/sem-2019-0078
OpenAlexW3127712596
LanguageEN
Citations received9
References cited32

Animation is widely acknowledged for dynamically visualizing information and has been increasingly used in educational context. However, the growing presence of educational animation has not been accompanied by well-informed studies that focus on the semiotic features of animation. An emerging perspective influenced by Social Semiotics and Systemic Functional Linguistics greatly complements the current trend of animation studies in the field of science education. Studies taking that perspective model animation as stratified systems (consisting of an expression plane and a content plane) of meaning-making options. Building on their work, this paper further develops the systems of animation on the two planes. Besides the concept of stratification, this paper also introduces a metafunctional perspective for the modeling of animation, focusing on building the ideational meaning system and textual meaning system for animation on the content plane based on an examination of online science animations. It is found that educational animation is not homogenous: animation can construe different human experience and can be used to fulfill different functions. The paper closes with a discussion of the advantages of adopting a stratified metafunctional model in studying animation and the implications for future studies in the field of multimodal semiotics and science education

Animation · Computer animation · Computer graphics (images) · Context (archaeology) · Epistemology · Field (mathematics) · Focus (optics) · Human–computer interaction · Linguistics · Meaning (existential) · Multimedia · Perspective (graphical) · Semiotics · Artificial Intelligence · Computer Science · Digital Storytelling and Education · Discourse Analysis in Language Studies · History · Language, Metaphor, and Cognition · Mathematics

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Unique citing works9
Citations per year2,25
Citation span2022 - 2026 (5)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 8

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