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Beyond Tomb and Relic

Anthropological and Pedagogical Approaches to Archaeogaming

Bibliographic Data

ID4587139
AuthorsMatthew Winter (0000-0001-6192-9874, corresponding author)
Year2021
Volume84
Issue1
Pages12-21
Publication date2021-03-01
Peer ReviewedYes
Open AccessNo
TypeARTICLE
VenueNear Eastern Archaeology (JOURNAL)
Journal identifiersISSN: 1094-2076 • E-ISSN: 1557-5594
PublisherUniversity of Chicago Press (PUBLISHER • US)
DOI10.1086/712388
OpenAlexW3135070190
LanguageEN
Citations received5
References cited9

The representation of archaeology and archaeologists in video games is notoriously flawed, having been deeply influenced by other popular cultural media. This representation is perpetuated by both video game designers who create artificial environments in which players “do” archaeology, and the players who occupy these digital environments. Rather than turn away from video games as lowbrow culture, video game cultures, both digital and real, are fertile fields for exploring anthropological and archaeological method and theory, cultural heritage, and historical realism. This article explores the intersection of video games, anthropological theory, and popular and academic pedagogy

Aesthetics · Archaeology · Art · Cultural heritage · Digital video · Geography · Literature · Multimedia · Political science · Politics · Popular culture · Realism · Sociology · Video game · Visual arts · Artificial Intelligence in Games · Computer Science · Digital Games and Media · Educational Games and Gamification · History

  • Have Video Games Evolved Enough to Teach Human Origins

    Open Access•William D Snyder•Advances in Archaeological Practice•2022

  • Fun Labor Is Still Labor

    Open Access•Emma Yasui•Advances in Archaeological Practice•2026

  • Readers of the Lost Artifacts

    Open Access•Chris J Ploetz•Advances in Archaeological Practice•2023

  • Experimental Archaeogaming

    Open Access•John Aycock, Katie Biittner•Advances in Archaeological Practice•2024

  • Digital Archaeology at the Edge

    Diane Martin-Moya, M Kolhatkar•Public Archaeology•2025

  • Outline of a Theory of Practice

    Pierre Bourdieu•New Social Theory Reader•2020

  • Reassembling the Social

    Bruno Latour•REASSEMBLING THE SOCIAL: AN…•2005

  • Acting with technology

    Open Access•Victor Kaptelinin, Bonnie Nardi•First Monday•2007

  • Red Land/Black Land

    Open Access•Ethan Watrall•Advances in Archaeological Practice•2014

  • Trading Shovels for Controllers

    Kathryn Meyers Emery, Katy Meyers Emery et al.•Public Archaeology•2015

  • Seeing and Playing as Labor

    Erol Bulut•The Review of Education Pedagogy…•2013

  • Video Games and the Pedagogy of Place

    David Hutchison•The Social Studies•2007

  • Video Games and Embodiment

    Open Access•J P Gee•Games and Culture•2008

Unique citing works5
Citations per year1,25
Citation span2022 - 2026 (5)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 5

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