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Digital replication and reconstruction of mail armour

Bibliographic Data

ID4643757
AuthorsMartijn A Wijnhoven (0000-0002-3068-930X, Vrije Universiteit Amsterdam, corresponding author), Aleksei Moskvin (0000-0002-9813-2831, Saint-Petersburg State University of Technology and Design)
Year2020
Volume45
Pages221-233
Publication date2020-09-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueJournal of Cultural Heritage (JOURNAL)
Journal identifiersISSN: 1296-2074 • E-ISSN: 1778-3674
PublisherElsevier BV (PUBLISHER)
DOI10.1016/j.culher.2020.04.010
OpenAlexW3031683597
LanguageEN
Citations received5
References cited9

Digital reconstruction of historical costumes is a broad research area, which brings together archaeology, dress history and digital technologies. Mail armour includes many damaged and sometimes now fragile artefacts which could be reconstructed in virtual reality. However, contemporary methods of digitization were developed for textile clothes and cannot accurately reproduce the draping behaviour and appearance of a mail fabric made from metal rings. This article reports a new method of digital reproduction that uses parameterization, computer-aided design and physically-based rigid body simulation. The object of the reconstruction was the Vimose coat of mail, dating to AD 150–220. Despite being damaged, this garment was preserved well enough to provide initial data for the exploration. Parameterization and parametric 3D modelling software were used to create exact copies of the rings, connect them into a pattern and determine the properties of the mail fabric. The rigid body simulation of 19,123 rings were applied to reproduce the draping behaviour of the mail fabric and put the coat on the mannequin. Digital replicas of the Vimose coat in its original pristine- and current condition were generated, and the similarity between the replicas and the coat was demonstrated. This method provides a new way to obtain important insights on archaeological armour and the preservation of cultural heritage in a digital manner

Archaeology · Armour · Clothing · Computer vision · Digitization · Engineering drawing · Parametric statistics · Textile · 3D Shape Modeling and Analysis · Computer Science · Engineering · Fashion and Cultural Textiles · History · Materials Science · Textile materials and evaluations · Artificial Intelligence

  • Research Status and Trends of Virtual Simulation Technology in Clothing Design

    Open Access•Zichan Wang•HCI in Business, Government and…•2024

  • Testing archaeological mail armour in a virtual environment

    Open Access•Martijn A Wijnhoven, Aleksei Moskvin et al.•Journal of Cultural Heritage•2020

  • Textile heritage motifs to decorative furniture surfaces. Transpose process and analysis

    Open Access•Antonela Lungu, Antonius Androne et al.•Journal of Cultural Heritage•2021

  • A study on levels of detail for presenting 3D models of historical costumes online

    Open Access•Aleksei Moskvin, Mariia Moskvina et al.•Digital Applications in…•2025

  • The equipment of a Germanic warrior from the 2nd-4th century AD

    Open Access•Aleksei Moskvin, Martijn A Wijnhoven et al.•Journal of Cultural Heritage•2021

  • La túnica de hierro de Vimose (Fionia, Dinamarca)

    Open Access•Martijn A Wijnhoven•Gladius•2015

  • A habergeon of Westwale

    Open Access•William Reid, William H Reid et al.•The Antiquaries Journal•1960

  • Further research into the construction of mail garments

    Open Access•E Martin Burgess•The Antiquaries Journal•1953

  • A Mail Shirt from the Hearst Collection

    Open Access•E Martin Burgess•The Antiquaries Journal•1958

  • The Mail Shirt from Sinigaglia

    Open Access•Eden Burgess, E Martin Burgess•The Antiquaries Journal•1957

Unique citing works5
Citations per year0,83
Citation span2020 - 2025 (6)
Citation velocityrecent
Highly citedNo
Citation typesNeutral: 5

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