Spear
A framework for Indigenous cultural games
Bibliographic Data
| ID | 4992989 |
|---|---|
| Authors | Elizabeth Lapensée, Elizabeth A Lapensée (0000-0002-8241-4295, corresponding author) |
| Year | 2020 |
| Volume | 12 |
| Issue | 28 |
| Pages | 4-22 |
| Publication date | 2020-12-23 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Antares letras e humanidades (JOURNAL) |
| Journal identifiers | ISSN: 1984-4921 • E-ISSN: 1984-4921 |
| Publisher | Universidade Caixias do Sul (PUBLISHER) |
| DOI | 10.18226/19844921.v12.n28.01 |
| OpenAlex | W3116270641 |
| Language | EN |
| Citations received | 1 |
Video games, which uniquely interweave design, code, art, and sound, can be an especially robust way to express Indigenous cultures. Such games should involve Indigenous people in meaningful roles throughout design and development from conceptualization to distribution with a focus on building capacity to encourage self-determination for Indigenous game developers. This call to action informs SPEAR (Sovereignty, Positionality, Equity, Advocacy, and Reciprocity), a framework for design and development informed by the Indigenous cultural game Thunderbird Strike
Archaeology · Biology · Geography · Indigenous · Indigenous culture · Sociology · Spear · Anthropology · Diverse multidisciplinary academic research · History · Museums and Cultural Heritage · Open Source Software Innovations · Ecology
| Unique citing works | 1 |
|---|---|
| Citations per year | 0.25 |
| Citation span | 2022 - 2022 (1) |
| Citation velocity | historical |
| Highly cited | No |
| Citation types | Neutral: 1 |