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Spear

A framework for Indigenous cultural games

Bibliographic Data

ID4992989
AuthorsElizabeth Lapensée, Elizabeth A Lapensée (0000-0002-8241-4295, corresponding author)
Year2020
Volume12
Issue28
Pages4-22
Publication date2020-12-23
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueAntares letras e humanidades (JOURNAL)
Journal identifiersISSN: 1984-4921 • E-ISSN: 1984-4921
PublisherUniversidade Caixias do Sul (PUBLISHER)
DOI10.18226/19844921.v12.n28.01
OpenAlexW3116270641
LanguageEN
Citations received1

Video games, which uniquely interweave design, code, art, and sound, can be an especially robust way to express Indigenous cultures. Such games should involve Indigenous people in meaningful roles throughout design and development from conceptualization to distribution with a focus on building capacity to encourage self-determination for Indigenous game developers. This call to action informs SPEAR (Sovereignty, Positionality, Equity, Advocacy, and Reciprocity), a framework for design and development informed by the Indigenous cultural game Thunderbird Strike

Archaeology · Biology · Geography · Indigenous · Indigenous culture · Sociology · Spear · Anthropology · Diverse multidisciplinary academic research · History · Museums and Cultural Heritage · Open Source Software Innovations · Ecology

  • Towards Sovereign Games

    Open Access•Elizabeth A Lapensée, Outi Laiti et al.•Games and Culture•2022

Unique citing works1
Citations per year0.25
Citation span2022 - 2022 (1)
Citation velocityhistorical
Highly citedNo
Citation typesNeutral: 1

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