Interview with Julian Quijano, creator of game Monster Prom
Bibliographic Data
| ID | 5855827 |
|---|---|
| Authors | Igor A Lourenço Da Silva (0000-0003-0738-3262), Luna Radin (0000-0001-5192-6506) |
| Year | 2020 |
| Volume | 9 |
| Issue | 4 |
| Pages | 271-278 |
| Publication date | 2020-07-29 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Belas Infiéis (JOURNAL) |
| Journal identifiers | ISSN: 2316-6614 • E-ISSN: 2316-6614 |
| Publisher | Biblioteca Central da UNB (PUBLISHER) |
| DOI | 10.26512/belasinfieis.v9.n4.2020.27334 |
| OpenAlex | W3045840064 |
| Language | EN |
We report on an interview with Julian Quijano, founder of Beautiful Glitch. This is an independent developer which produced Monster Prom, an English-language visual novel released in April 2018 and available on Steam. The interview, kindly provided by email in June 2019, addresses the company, the game development, and Julian Quijano's opinion of game localization. The goal was to learn a little more about the videogame market, moving away from the traditional approach to big companies. The interview was conducted in English and translated into Portuguese to be reported in a bilingual English-Portuguese version as a means to reach a wider audience
Advertising · Art · Art history · Business · Linguistics · Media studies · Monster · Portuguese · Prom · Sociology · Visual arts · Digital Games and Media · Psychology · History
| Highly cited | No |
|---|