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Ludic Populism and Its Unpopular Subversion

Bibliographic Data

ID6187879
AuthorsSascha Pöhlmann (0000-0002-0559-6582, Universität Innsbruck, corresponding author)
Year2021
Volume16
Issue3
Publication date2021-09-07
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueEuropean Journal of American Studies (JOURNAL)
Journal identifiersISSN: 1991-9336 • E-ISSN: 1991-9336
PublisherOpenEdition (PUBLISHER)
DOI10.4000/ejas.17259
OpenAlexW3200125600
LanguageEN
References cited14

The commendable critical tendency to increasingly consider the politics of video games in general is routinely met with resistance on the part of those who insist on their apolitical nature, in parallel to other areas of popular culture. In this contested discourse, it is all the more important to be specific about what it actually means to claim that video games are political, and this essay offers one particular way in which to address this issue. Understanding the political as a way of imagining a community as a political actor through symbolic practices, either in the interest of creating the sovereign of democratic systems or an ethnicity, I argue that video games may employ a populist imagination in constructing ‘the people’ as a basically unified group (usually in implicitly or explicitly essentialist ways) as much as they may resist or subvert this populist fantasy of homogeneity. I am especially interested in games that dialectically combine both these aspects at the same time by way of dissonances between their representational elements and their gameplay. Focusing on strategy games and action games, my examples include Civilization V, Democracy 3, Tropico 4, BioShock Infinite, Just Cause 3, and Far Cry 4

Aesthetics · Art · Democracy · Epistemology · Essentialism · Fantasy · Literature · Media studies · Political science · Politics · Popular culture · Populism · Sociology · Subversion · Digital Games and Media · Gender Studies · Gender, Feminism, and Media · Law · Philosophy · Social Media and Politics

  • From entertainment to citizenship

    J Street, Sanna Inthorn et al.•From Entertainment to Citizenship•2013

  • The Politics of Popular Culture

    Tim Nieguth•Politics of Popular Culture•2015

  • The Resisting Reader

    Judith Fetterley•Resisting Reader•1981

  • On Video Games

    Soraya Murray•On Video Games•2018

  • What Is Populism

    Jan-Werner Müller, Jan‐werner Müller•What Is Populism?•2016

  • Dystopia in the Skies

    Open Access•Sophia Schubert, Stefan Schubert•European Journal of American…•2018

  • Homo Ludens

    Johan Huizinga, Annette Wunschel•Homo Ludens•2022

  • The Politics of Literature

    Jacques Rancière•SubStance•2004

  • There is No Magic Circle

    Open Access•M Consalvo•Games and Culture•2009

Citation velocityhistorical
Highly citedNo

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