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The “algorithmic as if

Computational resurrection and the animation of the dead in Deep Nostalgia

Datos Bibliográficos

ID6443540
AutoresSara Kopelman (0000-0002-6316-514X, The Hebrew University of Jerusalem, Israel, autor de correspondencia), Paul Frosh (0000-0002-4813-074X, The Hebrew University of Jerusalem, Israel)
Año2023
Volumen27
Número4
Páginas2393-2413
Fecha de publicación2023-11-10
Peer ReviewedSí
Open AccessSí
TipoARTICLE
RevistaNew Media & Society (JOURNAL)
Identificadores de la revistaISSN: 1461-4448 • E-ISSN: 1461-7315
EditorialSAGE Publishing (PUBLISHER • US)
DOI10.1177/14614448231210268
OpenAlexW4388568632
IdiomaEN
Citas recibidas11
Referencias citadas40

Contemporary artificial intelligence and algorithmic processes address deep-seated existential challenges and modes of desire. In so doing, they produce computational systems of imagination, an “algorithmic as if ” that enables the expression, transformation, and seeming overcoming of existential limitations via technological means. This article elaborates the character of the “algorithmic as if ” by focusing on Deep Nostalgia , an online tool that turns personal photographs of the deceased into looped animations which smile, blink, and move, promising to overcome mortality by technologically “resurrecting the dead.” Performing a close-reading of Deep Nostalgia ’s technological processes and the public discourse around its 2021 launch, the article highlights its combination of computational learning, forms of visual representation (photography, video, and animation), and distinctive realignments of temporal experience. Together, these frame the “algorithmic as if ” as a magical and affective space for realizing impossible longings that are also reflexive encounters with the “limit-situation” of human mortality

Aesthetics · Animation · Art · Character (mathematics · Cognitive science · Computer graphics (images · Epistemology · Existentialism · Frame (networking · Human–computer interaction · Linguistics · Politics · Reading (process · Representation (politics · Sociology · Visual arts · Computer Science · Geographies of human-animal interactions · Gothic Literature and Media Analysis · Law · Nostalgia and Consumer Behavior · Philosophy · Psychology · Artificial Intelligence

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Obras citantes distintas11
Citas por año5,5
Intervalo de citas2024 - 2026 (3)
Velocidad de citacióncurrent
Altamente citadoNo
Tipos de citaNeutras: 11
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