A Michael Noll
Biographic Data
| ID | 1112478 |
|---|---|
| NAME | A Michael Noll |
| GIVEN NAMES | A Michael |
| FAMILY NAME | Noll |
| SIGNATURE | NOLL A M |
| AFFILIATIONS | University of Southern California |
| VERIFIED | No |
| TOTAL WORKS | 11 |
| TOTAL CITATIONS | 2 |
| AUTHOR COUNT | 11 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 1987 |
| LATEST PUBLICATION YEAR | 2019 |
| H-INDEX | 1 |
The VanDerBeek-Knowlton Movies
During the second half of the 1960s, artist-filmmaker Stan VanDerBeek collaborated with Bell Labs researcher Kenneth Knowlton in the production of ten computer-animated movies. This article describes that collaboration and discusses certain movies that resulted. In this early example of collaboration between an artist and a computer technologist, VanDerBeek built on his experience to learn computer programming, and Knowlton extended his artistic …
The Howard Wise Gallery Show Computer-Generated Pictures (1965)
In April 1965, the Howard Wise Gallery in New York City held a show of computer-generated pictures by Bela Julesz and Michael Noll. This show was a very early public exhibit of digital art in the United States. This essay is a memoir of that show
Early Digital Computer Art at Bell Telephone Laboratories, Incorporated
This article is a history of the digital computer art and animation developed and created at Bell Telephone Laboratories, Incorporated, 1962-1968. Still and animated images in two dimensions and in stereographic pairs were created and used in investigations of aesthetic preferences, in film titles, in choreography, and in experimental artistic movies. Interactive digital computer music software was extended to the visual domain, including a real-…
Commentaries
February 01 2015 Commentaries A. Michael Noll, A. Michael Noll Annenberg School at the University of Southern California, Los Angeles, CA 90089-0281, U.S.A. Email: [email protected] Search for other works by this author on: This Site Google Scholar Carolyn L. Kane Carolyn L. Kane Brown University, Pembroke Center for Teaching and Research on Women, 172 Meeting St, Providence, RI 02912, Email: [email protected] Search for other works by this…
The Evolution of Media
The myth of convergence
(2003). The myth of convergence. International Journal on Media Management: Vol. 5, No. 1, pp. 12-13.
Telecommunication Basic Research
The Bell Labs of decades ago was well recognized as a national treasure for its pioneering innovations and its creation of new knowledge. However, the breakup of the Bell System that occurred in 1984 resulted in considerable change for research and development in telecommunication. This paper reviews that history and, in anticipation of continuing uncertainty and a possible impending crisis, examines possible options for the future to assure lead…
Accelerating Technology
The growths in capacity of various generations of transmission technology were studied. The results show that the growth rates for different transmission technologies are themselves increasing, which means that the pace of transmission technology is accelerating. What is somewhat surprising is that long-distance rates are not decreasing more steeply. What is not surprising is the bandwidth glut in backbone networks. However, the increasing availa…
Technology and the Future of the University
Technology has had considerable impact on education and the university, but the Internet - today's newest technology - will not lead to the death of the university. While there is clearly a role for virtual education over the Internet, the conventional university will survive since students are well served by a real, physical, educational experience
The Beginnings of Computer Art in the United States
Three decades ago, such terms as computer art, virtual reality and computer animation had not yet entered our vocabulary. This was a time for the experimentation and innovation that produced today’s industry of computer art and animation, along with new media for creative experiences with computers. The author has used digital computers in a variety of the visual arts, including still images, stereoscopic images, computer holography, three-dimens…
The Effects of Divestiture on Telecommunications Research
Journal Article The Effects of Divestiture on Telecommunications Research Get access A. Michael Noll A. Michael Noll 1A. Michael Noll is Professor of Communications at the Annenberg School of Communications, University of Southern California Search for other works by this author on: Oxford Academic Google Scholar Journal of Communication, Volume 37, Issue 1, March 1987, Pages 73–80, https://doi.org/10.1111/j.1460-2466.1987.tb00969.x Published: 07…
Early Digital Computer Art at Bell Telephone Laboratories, Incorporated
This article is a history of the digital computer art and animation developed and created at Bell Telephone Laboratories, Incorporated, 1962-1968. Still and animated images in two dimensions and in stereographic pairs were created and used in investigations of aesthetic preferences, in film titles, in choreography, and in experimental artistic movies. Interactive digital computer music software was extended to the visual domain, including a real-…
The Beginnings of Computer Art in the United States
Three decades ago, such terms as computer art, virtual reality and computer animation had not yet entered our vocabulary. This was a time for the experimentation and innovation that produced today’s industry of computer art and animation, along with new media for creative experiences with computers. The author has used digital computers in a variety of the visual arts, including still images, stereoscopic images, computer holography, three-dimens…
The Effects of Divestiture on Telecommunications Research
Journal Article The Effects of Divestiture on Telecommunications Research Get access A. Michael Noll A. Michael Noll 1A. Michael Noll is Professor of Communications at the Annenberg School of Communications, University of Southern California Search for other works by this author on: Oxford Academic Google Scholar Journal of Communication, Volume 37, Issue 1, March 1987, Pages 73–80, https://doi.org/10.1111/j.1460-2466.1987.tb00969.x Published: 07…
The Beginnings of Computer Art in the United States
Three decades ago, such terms as computer art, virtual reality and computer animation had not yet entered our vocabulary. This was a time for the experimentation and innovation that produced today’s industry of computer art and animation, along with new media for creative experiences with computers. The author has used digital computers in a variety of the visual arts, including still images, stereoscopic images, computer holography, three-dimens…
Technology and the Future of the University
Technology has had considerable impact on education and the university, but the Internet - today's newest technology - will not lead to the death of the university. While there is clearly a role for virtual education over the Internet, the conventional university will survive since students are well served by a real, physical, educational experience
Accelerating Technology
The growths in capacity of various generations of transmission technology were studied. The results show that the growth rates for different transmission technologies are themselves increasing, which means that the pace of transmission technology is accelerating. What is somewhat surprising is that long-distance rates are not decreasing more steeply. What is not surprising is the bandwidth glut in backbone networks. However, the increasing availa…
The myth of convergence
(2003). The myth of convergence. International Journal on Media Management: Vol. 5, No. 1, pp. 12-13.
Telecommunication Basic Research
The Bell Labs of decades ago was well recognized as a national treasure for its pioneering innovations and its creation of new knowledge. However, the breakup of the Bell System that occurred in 1984 resulted in considerable change for research and development in telecommunication. This paper reviews that history and, in anticipation of continuing uncertainty and a possible impending crisis, examines possible options for the future to assure lead…
The Evolution of Media
Commentaries
February 01 2015 Commentaries A. Michael Noll, A. Michael Noll Annenberg School at the University of Southern California, Los Angeles, CA 90089-0281, U.S.A. Email: [email protected] Search for other works by this author on: This Site Google Scholar Carolyn L. Kane Carolyn L. Kane Brown University, Pembroke Center for Teaching and Research on Women, 172 Meeting St, Providence, RI 02912, Email: [email protected] Search for other works by this…
The Howard Wise Gallery Show Computer-Generated Pictures (1965)
In April 1965, the Howard Wise Gallery in New York City held a show of computer-generated pictures by Bela Julesz and Michael Noll. This show was a very early public exhibit of digital art in the United States. This essay is a memoir of that show
Early Digital Computer Art at Bell Telephone Laboratories, Incorporated
This article is a history of the digital computer art and animation developed and created at Bell Telephone Laboratories, Incorporated, 1962-1968. Still and animated images in two dimensions and in stereographic pairs were created and used in investigations of aesthetic preferences, in film titles, in choreography, and in experimental artistic movies. Interactive digital computer music software was extended to the visual domain, including a real-…
The VanDerBeek-Knowlton Movies
During the second half of the 1960s, artist-filmmaker Stan VanDerBeek collaborated with Bell Labs researcher Kenneth Knowlton in the production of ten computer-animated movies. This article describes that collaboration and discusses certain movies that resulted. In this early example of collaboration between an artist and a computer technologist, VanDerBeek built on his experience to learn computer programming, and Knowlton extended his artistic …
Computer Science (10 works) · Art (6 works) · Art history (5 works) · Art, Technology, and Culture (4 works) · Computer graphics (images) (4 works) · Political science (4 works) · Telecommunications (4 works) · Engineering (3 works) · Multimedia (3 works) · Sociology (3 works)