Eloy López-Meneses
Biographic Data
| ID | 1525840 |
|---|---|
| NAME | Eloy López-Meneses |
| GIVEN NAMES | Eloy |
| FAMILY NAME | López-Meneses |
| SIGNATURE | LÓPEZ-MENESES E |
| AFFILIATIONS | Universidad Pablo de Olavide |
| ORCID | 0000-0003-0741-5367 |
| VERIFIED | Yes |
| TOTAL WORKS | 26 |
| TOTAL CITATIONS | 7 |
| AUTHOR COUNT | 26 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2014 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Artificial Intelligence and Synthetic Data
Research on sensitive human narratives is increasingly constrained by ethical and privacy regulations that limit access to primary data, creating a structural small-data challenge that limits deep computational analysis. To address this limitation, this study validates a Natural Language Processing protocol that scales 946 real breakup narratives from r/breakups to 6000 human-validated high-fidelity synthetic records across five BERTopic clusters…
Harnessing Intelligent GISs for Educational Innovation
This study explores the potential of Intelligent Geographic Information Systems (GISs) in advancing educational practices through the integration of real-time data models. The objective is to investigate how GIS technology can enhance teaching and learning by providing interactive and dynamic learning environments. The research employs a bibliometric analysis based on the Scopus database, covering the period from 2000 to 2024, to identify key tre…
The Impact of Parental Involvement on the Educational Development of Students with Autism Spectrum Disorder
Active parental involvement is crucial for the educational success of students with ASD. The findings highlight the need for improved communication between schools and families, increased resources, and targeted ASD training for both teachers and parents. Additionally, the study advocates for greater investment in assistive technologies to better support students with ASD. Addressing these needs could significantly improve the educational experie…
Impact of the Implementation of ChatGPT in Education
The aim of this study is to present, based on a systematic review of the literature, an analysis of the impact of the application of the ChatGPT tool in education. The data were obtained by reviewing the results of studies published since the launch of this application (November 2022) in three leading scientific databases in the world of education (Web of Science, Scopus and Google Scholar). The sample consisted of 12 studies. Using a descriptive…
Basic digital competences of university students before and during the Covid-19 pandemic
The objective of this study was to compare the digital competences of university students before and during the COVID-19 pandemic, and to determine the impact of internet use on these competences, specifically those related to social communication, collaborative learning, as well as information searching and processing. The sample comprised 415 Spanish students who began university studies between 2019 and 2022. The instrument used was the COBADI…
Digital Collaboration in Higher Education
The current study examines the relationship between digital competencies and collaboration attitudes among higher education students. To do so, data from 1316 students from 10 Spanish universities were analyzed and collected through a questionnaire named “Basic Digital Skills 2.0 of University Students” (COBADI®—Registered Trademark: 2970648). To provide context for the sample involved in this study, it is noteworthy that 50.5% of participants ty…
Graphic Model of Virtual Teaching Supervision through Fuzzy Logic in Non-University Educational Centers
This research analyzes the supervision of non-university virtual training due to the unexpected non-face-to-face teaching scenario caused by COVID-19 with a graphic model using the SULODITOOL® instrument. It arises as a research line of the Chair of Education and Emerging Technologies, Gamification and Artificial Intelligence of the Pablo de Olavide University (Seville) and is developed under the auspices of other assessment instruments within th…
Autonomy, Motivation, and Digital Pedagogy Are Key Factors in the Perceptions of Spanish Higher-Education Students toward Online Learning during the Covid-19 Pandemic
This paper proposes a development model of the adaptation capacity of students to digital transformation in university teaching through three constructs: motivations, digital pedagogy, and student autonomy. For this study, an ad hoc scale was created to record the adaptation capacity of students to digital transformation. The sample was 483 students from the University of Seville (Spain), to whom an online survey was administered during the devel…
Life Satisfaction and Academic Engagement in Chileans Undergraduate Students of the University of Atacama
The growing problem of mental health in the university population, as a consequence of the COVID-19 pandemic, has generated the need to consider positive variables to address this situation. Life satisfaction and academic engagement are two constructs that emerge as conceptual tools oriented in this direction. The present study sought to describe the effect of academic engagement on life satisfaction in a sample of Chilean university students. A …
Digital Teaching Competence in Higher Education
Higher education is one of the educational stages most affected by digital technologies, whose constant development has produced a favourable atmosphere for new approaches regarding the teaching–learning processes. The aim of the study was to identify the most relevant findings that specialists have analysed in terms of the digital competences of university teachers, through the analysis of the scientific production of the specialised literature …
Digital Competence Analysis of University Students Using Latent Classes
The objective of this study is to characterize Latent Classes emerging from the analysis of the level of digital competences, use and consumption of applications and/or services through the Internet. For this purpose, the results of the survey Basic Digital Competences (Competencias Básicas Digitales-COBADI®) applied to university students, with more than 60 categorical variables, were considered. A total of 4762 undergraduate and graduate studen…
A science mapping analysis of ‘marginality, stigmatization and social cohesion’ in WoS (1963–2019)
Análisis de la implementación de la Realidad Aumentada como herramienta interactiva en medios impresos americanos
El presente estudio analiza la manera en que dos medios impresos del continente americano emplean la Realidad Aumentada como herramienta interactiva. El empleo de la Realidad Aumentada en el periodismo impreso podría incrementar la interactividad de los usuarios con los periódicos, a la vez que atraería nuevos públicos, para despertarles el interés por la prensa impresa y así ampliar su audiencia y cuota de mercado. Se analizan cinco ejemplares d…
Influence of Computer Knowledge and Level of Education on Spanish Citizens’ Propensity to Use E-Commerce
This article analyzes the influence of Spanish citizens’ computer knowledge and level of education on their tolerance of, or aversion to, risk in the online purchase of goods and services. To this end, annual survey data from Spain’s National Statistics Institute were used to know the incidence in e-commerce of the following variables: “computer knowledge,” “electronic commerce,” and “socioeconomic characteristics.” A method based on the design o…
La innovación en el aula universitaria a través de la realidad aumentada. Análisis desde la perspectiva del estudiantado español y latinoamericano
Objetivo. Este artículo analiza las experiencias de innovación universitaria con tecnologías inmersivas (realidad aumentada, RA) de diversas titulaciones de la Universidad Pablo de Olavide de Sevilla (España) y de la Universidad Católica de Santiago de Guayaquil (Ecuador) correspondiente al curso académico 2018-2019. Metodología. A través de una metodología mixta de análisis de datos (cuantitativa y cualitativa) y el diseño de un cuestionario ad …
Digital Education and Artistic-Visual Learning in Flexible University Environments
The constant development of digital technologies has allowed living in a digital environment based on connections, also transforming the context of the educational process. Experiences show that digital technologies have influenced the way of learning and, consequently, the way of teaching. Learning in the digital age is a complex process since it is a multifaceted and diverse action. The aim of this research is to identify global trends in digit…
Measurement of the Mooc Phenomenon by Pre-Service Teachers
The main objective of this research is to establish the measurement of pre-service teachers on the MOOC phenomenon, one of the most important manifestations within the processes of on-line education that have emerged under the protection of the digital paradigm. The research methodology used was of an exploratory, qualitative, and descriptive nature. It falls within the generic scope of qualitative research methods of an ethnographic nature throu…
Posibilidades formativas de la tecnología aumentada. Un estudio diacrónico en escenarios universitarios
Este artículo presenta un estudio diacrónico circunscrito a dos titulaciones cursadas en la Universidad Pablo de Olavide de Sevilla en el que se describe una experiencia didáctica con 236 estudiantes que cursan asignaturas de “Tecnología de la Información y la Comunicación”. La acción formativa se desarrolló a través de un Seminario de Tecnologías Emergentes para analizar diversas aplicaciones de Realidad Aumentada en escenarios formativos y sus …
University students’ digital competence in three areas of the DigCom 2.1 model
This study analysed the digital competence of 1,073 students at one Italian and two Spanish universities using the COBADI 2.0 (Basic Digital Competences/Registered Trademark 2970648) questionnaire. A quantitative methodology was applied to university students’ use of, and competence in, three areas of DigCom 2.1: information and data literacy, communication and collaboration, and digital content creation. The results showed that these future grad…
Anxiety About the Risk of Death of Their Patients in Health Professionals in Spain
The COVID-19 health crisis has had a global effect, but the consequences in the different countries affected have been very different. In Spain, in a short period of time, health professionals went from a situation of stability to living with a working environment characterized by overcrowded hospitals, lack of individual protection equipment, non-existent or contradictory work protocols, as well as an unknown increase in mortality. Although in t…
Socioeconomic Effects in Cyberbullying
Nowadays, cyberbullying has become a problem of social harassment in numerous educational centres worldwide. New communication technologies have provided the perfect support for the development of this type of harassment in peer relationships, in addition to being linked to broad social and economic circumstances. In this study, the global trends of the socioeconomic implications of cyberbullying in the educational context have been analysed, fro…
Tecnologías de la Información y la Comunicación y diversidad funcional. Conocimiento y formación del profesorado en Navarra
En los últimos años se ha avanzado bastante al analizar las TIC como instrumentos significativosque favorecen la inclusión de las personas con diferentes tipos de diversidad cognitivas, sensoriales, omotóricas. A pesar de que existen prácticas de calidad vinculadas al uso de las TIC y cada vez un mayorinterés en el uso educativo de estas herramientas tecnológicas, sigue existiendo una gran preocupaciónpor resolver las diferentes dificultades en c…
Gamificación para fomentar la activación del alumnado en su aprendizage
La gamificación es una de las metodologías activas actuales utilizadas para motivar al alumnado y que de manera activa construyan su aprendizaje. En esta investigación, se analiza la activación desde la perspectiva de las experiencias gamificadas en estudiantes universitarios. Dentro del conjunto de dimensiones desarrolladas y puesta a prueba por la literatura científica ponemos en valor la importancia de la misma como precursora de otro tipo de …
Percepción de los estudiantes de posgrado en gerontología sobre el envejecimiento
Hoy en día, por primera vez en la historia, la mayoría de las personas puede aspirar a vivir más allá de los 60 años. En los países de ingresos bajos y medianos, esto se debe en gran parte a la notable reducción de la mortalidad en las primeras etapas de la vida, sobre todo durante la infancia y el nacimiento, y de la mortalidad por enfermedades infecciosas. En los países de ingresos altos, el aumento sostenido de la esperanza de vida actualmente…
Los portafolios digitales grupales
The present research analyzes the experiences in educational innovation of 607 students from Social Educator and Social Work University degrees at the University Pablo de Olavide in Seville, Spain, over six academic years (2009 to 2015). These experiences consist of the use of group e-portfolios inside and outside the classrooms, which were applied by the students to verify the achievements, difficulties, and most relevant evidence in the plannin…
Analysis and Implications of the Impact of Mooc Movement in the Scientific Community
The emergence of massive open online course (MOOCs) has been a turning point for the academic world and, especially, in the design and provision of training courses in Higher Education. Now that the first moments of the information explosion have passed, a rigorous analysis of the effect of the movement in high-impact scientific world is needed in order to assess the state of the art and future lines of research. This study analyzes the impact of…
Análisis de la implementación de la Realidad Aumentada como herramienta interactiva en medios impresos americanos
El presente estudio analiza la manera en que dos medios impresos del continente americano emplean la Realidad Aumentada como herramienta interactiva. El empleo de la Realidad Aumentada en el periodismo impreso podría incrementar la interactividad de los usuarios con los periódicos, a la vez que atraería nuevos públicos, para despertarles el interés por la prensa impresa y así ampliar su audiencia y cuota de mercado. Se analizan cinco ejemplares d…
Influence of Computer Knowledge and Level of Education on Spanish Citizens’ Propensity to Use E-Commerce
This article analyzes the influence of Spanish citizens’ computer knowledge and level of education on their tolerance of, or aversion to, risk in the online purchase of goods and services. To this end, annual survey data from Spain’s National Statistics Institute were used to know the incidence in e-commerce of the following variables: “computer knowledge,” “electronic commerce,” and “socioeconomic characteristics.” A method based on the design o…
La innovación en el aula universitaria a través de la realidad aumentada. Análisis desde la perspectiva del estudiantado español y latinoamericano
Objetivo. Este artículo analiza las experiencias de innovación universitaria con tecnologías inmersivas (realidad aumentada, RA) de diversas titulaciones de la Universidad Pablo de Olavide de Sevilla (España) y de la Universidad Católica de Santiago de Guayaquil (Ecuador) correspondiente al curso académico 2018-2019. Metodología. A través de una metodología mixta de análisis de datos (cuantitativa y cualitativa) y el diseño de un cuestionario ad …
Gamificación para fomentar la activación del alumnado en su aprendizage
La gamificación es una de las metodologías activas actuales utilizadas para motivar al alumnado y que de manera activa construyan su aprendizaje. En esta investigación, se analiza la activación desde la perspectiva de las experiencias gamificadas en estudiantes universitarios. Dentro del conjunto de dimensiones desarrolladas y puesta a prueba por la literatura científica ponemos en valor la importancia de la misma como precursora de otro tipo de …
Analysis and Implications of the Impact of Mooc Movement in the Scientific Community
The emergence of massive open online course (MOOCs) has been a turning point for the academic world and, especially, in the design and provision of training courses in Higher Education. Now that the first moments of the information explosion have passed, a rigorous analysis of the effect of the movement in high-impact scientific world is needed in order to assess the state of the art and future lines of research. This study analyzes the impact of…
Los portafolios digitales grupales
The present research analyzes the experiences in educational innovation of 607 students from Social Educator and Social Work University degrees at the University Pablo de Olavide in Seville, Spain, over six academic years (2009 to 2015). These experiences consist of the use of group e-portfolios inside and outside the classrooms, which were applied by the students to verify the achievements, difficulties, and most relevant evidence in the plannin…
Percepción de los estudiantes de posgrado en gerontología sobre el envejecimiento
Hoy en día, por primera vez en la historia, la mayoría de las personas puede aspirar a vivir más allá de los 60 años. En los países de ingresos bajos y medianos, esto se debe en gran parte a la notable reducción de la mortalidad en las primeras etapas de la vida, sobre todo durante la infancia y el nacimiento, y de la mortalidad por enfermedades infecciosas. En los países de ingresos altos, el aumento sostenido de la esperanza de vida actualmente…
Digital Education and Artistic-Visual Learning in Flexible University Environments
The constant development of digital technologies has allowed living in a digital environment based on connections, also transforming the context of the educational process. Experiences show that digital technologies have influenced the way of learning and, consequently, the way of teaching. Learning in the digital age is a complex process since it is a multifaceted and diverse action. The aim of this research is to identify global trends in digit…
Measurement of the Mooc Phenomenon by Pre-Service Teachers
The main objective of this research is to establish the measurement of pre-service teachers on the MOOC phenomenon, one of the most important manifestations within the processes of on-line education that have emerged under the protection of the digital paradigm. The research methodology used was of an exploratory, qualitative, and descriptive nature. It falls within the generic scope of qualitative research methods of an ethnographic nature throu…
Posibilidades formativas de la tecnología aumentada. Un estudio diacrónico en escenarios universitarios
Este artículo presenta un estudio diacrónico circunscrito a dos titulaciones cursadas en la Universidad Pablo de Olavide de Sevilla en el que se describe una experiencia didáctica con 236 estudiantes que cursan asignaturas de “Tecnología de la Información y la Comunicación”. La acción formativa se desarrolló a través de un Seminario de Tecnologías Emergentes para analizar diversas aplicaciones de Realidad Aumentada en escenarios formativos y sus …
University students’ digital competence in three areas of the DigCom 2.1 model
This study analysed the digital competence of 1,073 students at one Italian and two Spanish universities using the COBADI 2.0 (Basic Digital Competences/Registered Trademark 2970648) questionnaire. A quantitative methodology was applied to university students’ use of, and competence in, three areas of DigCom 2.1: information and data literacy, communication and collaboration, and digital content creation. The results showed that these future grad…
Anxiety About the Risk of Death of Their Patients in Health Professionals in Spain
The COVID-19 health crisis has had a global effect, but the consequences in the different countries affected have been very different. In Spain, in a short period of time, health professionals went from a situation of stability to living with a working environment characterized by overcrowded hospitals, lack of individual protection equipment, non-existent or contradictory work protocols, as well as an unknown increase in mortality. Although in t…
Socioeconomic Effects in Cyberbullying
Nowadays, cyberbullying has become a problem of social harassment in numerous educational centres worldwide. New communication technologies have provided the perfect support for the development of this type of harassment in peer relationships, in addition to being linked to broad social and economic circumstances. In this study, the global trends of the socioeconomic implications of cyberbullying in the educational context have been analysed, fro…
Tecnologías de la Información y la Comunicación y diversidad funcional. Conocimiento y formación del profesorado en Navarra
En los últimos años se ha avanzado bastante al analizar las TIC como instrumentos significativosque favorecen la inclusión de las personas con diferentes tipos de diversidad cognitivas, sensoriales, omotóricas. A pesar de que existen prácticas de calidad vinculadas al uso de las TIC y cada vez un mayorinterés en el uso educativo de estas herramientas tecnológicas, sigue existiendo una gran preocupaciónpor resolver las diferentes dificultades en c…
Gamificación para fomentar la activación del alumnado en su aprendizage
La gamificación es una de las metodologías activas actuales utilizadas para motivar al alumnado y que de manera activa construyan su aprendizaje. En esta investigación, se analiza la activación desde la perspectiva de las experiencias gamificadas en estudiantes universitarios. Dentro del conjunto de dimensiones desarrolladas y puesta a prueba por la literatura científica ponemos en valor la importancia de la misma como precursora de otro tipo de …
Digital Teaching Competence in Higher Education
Higher education is one of the educational stages most affected by digital technologies, whose constant development has produced a favourable atmosphere for new approaches regarding the teaching–learning processes. The aim of the study was to identify the most relevant findings that specialists have analysed in terms of the digital competences of university teachers, through the analysis of the scientific production of the specialised literature …
Digital Competence Analysis of University Students Using Latent Classes
The objective of this study is to characterize Latent Classes emerging from the analysis of the level of digital competences, use and consumption of applications and/or services through the Internet. For this purpose, the results of the survey Basic Digital Competences (Competencias Básicas Digitales-COBADI®) applied to university students, with more than 60 categorical variables, were considered. A total of 4762 undergraduate and graduate studen…
A science mapping analysis of ‘marginality, stigmatization and social cohesion’ in WoS (1963–2019)
Análisis de la implementación de la Realidad Aumentada como herramienta interactiva en medios impresos americanos
El presente estudio analiza la manera en que dos medios impresos del continente americano emplean la Realidad Aumentada como herramienta interactiva. El empleo de la Realidad Aumentada en el periodismo impreso podría incrementar la interactividad de los usuarios con los periódicos, a la vez que atraería nuevos públicos, para despertarles el interés por la prensa impresa y así ampliar su audiencia y cuota de mercado. Se analizan cinco ejemplares d…
Influence of Computer Knowledge and Level of Education on Spanish Citizens’ Propensity to Use E-Commerce
This article analyzes the influence of Spanish citizens’ computer knowledge and level of education on their tolerance of, or aversion to, risk in the online purchase of goods and services. To this end, annual survey data from Spain’s National Statistics Institute were used to know the incidence in e-commerce of the following variables: “computer knowledge,” “electronic commerce,” and “socioeconomic characteristics.” A method based on the design o…
La innovación en el aula universitaria a través de la realidad aumentada. Análisis desde la perspectiva del estudiantado español y latinoamericano
Objetivo. Este artículo analiza las experiencias de innovación universitaria con tecnologías inmersivas (realidad aumentada, RA) de diversas titulaciones de la Universidad Pablo de Olavide de Sevilla (España) y de la Universidad Católica de Santiago de Guayaquil (Ecuador) correspondiente al curso académico 2018-2019. Metodología. A través de una metodología mixta de análisis de datos (cuantitativa y cualitativa) y el diseño de un cuestionario ad …
Graphic Model of Virtual Teaching Supervision through Fuzzy Logic in Non-University Educational Centers
This research analyzes the supervision of non-university virtual training due to the unexpected non-face-to-face teaching scenario caused by COVID-19 with a graphic model using the SULODITOOL® instrument. It arises as a research line of the Chair of Education and Emerging Technologies, Gamification and Artificial Intelligence of the Pablo de Olavide University (Seville) and is developed under the auspices of other assessment instruments within th…
Autonomy, Motivation, and Digital Pedagogy Are Key Factors in the Perceptions of Spanish Higher-Education Students toward Online Learning during the Covid-19 Pandemic
This paper proposes a development model of the adaptation capacity of students to digital transformation in university teaching through three constructs: motivations, digital pedagogy, and student autonomy. For this study, an ad hoc scale was created to record the adaptation capacity of students to digital transformation. The sample was 483 students from the University of Seville (Spain), to whom an online survey was administered during the devel…
Life Satisfaction and Academic Engagement in Chileans Undergraduate Students of the University of Atacama
The growing problem of mental health in the university population, as a consequence of the COVID-19 pandemic, has generated the need to consider positive variables to address this situation. Life satisfaction and academic engagement are two constructs that emerge as conceptual tools oriented in this direction. The present study sought to describe the effect of academic engagement on life satisfaction in a sample of Chilean university students. A …
Impact of the Implementation of ChatGPT in Education
The aim of this study is to present, based on a systematic review of the literature, an analysis of the impact of the application of the ChatGPT tool in education. The data were obtained by reviewing the results of studies published since the launch of this application (November 2022) in three leading scientific databases in the world of education (Web of Science, Scopus and Google Scholar). The sample consisted of 12 studies. Using a descriptive…
Basic digital competences of university students before and during the Covid-19 pandemic
The objective of this study was to compare the digital competences of university students before and during the COVID-19 pandemic, and to determine the impact of internet use on these competences, specifically those related to social communication, collaborative learning, as well as information searching and processing. The sample comprised 415 Spanish students who began university studies between 2019 and 2022. The instrument used was the COBADI…
Digital Collaboration in Higher Education
The current study examines the relationship between digital competencies and collaboration attitudes among higher education students. To do so, data from 1316 students from 10 Spanish universities were analyzed and collected through a questionnaire named “Basic Digital Skills 2.0 of University Students” (COBADI®—Registered Trademark: 2970648). To provide context for the sample involved in this study, it is noteworthy that 50.5% of participants ty…
The Impact of Parental Involvement on the Educational Development of Students with Autism Spectrum Disorder
Active parental involvement is crucial for the educational success of students with ASD. The findings highlight the need for improved communication between schools and families, increased resources, and targeted ASD training for both teachers and parents. Additionally, the study advocates for greater investment in assistive technologies to better support students with ASD. Addressing these needs could significantly improve the educational experie…
Harnessing Intelligent GISs for Educational Innovation
This study explores the potential of Intelligent Geographic Information Systems (GISs) in advancing educational practices through the integration of real-time data models. The objective is to investigate how GIS technology can enhance teaching and learning by providing interactive and dynamic learning environments. The research employs a bibliometric analysis based on the Scopus database, covering the period from 2000 to 2024, to identify key tre…
Psychology (15 works) · Computer Science (12 works) · E-Learning and Knowledge Management (10 works) · Educational Innovations and Technology (10 works) · Mathematics education (10 works) · Political science (10 works) · Sociology (8 works) · Digital literacy in education (7 works) · World Wide Web (7 works) · Art (6 works)