Alan R Dennis
Biographic Data
| ID | 3456783 |
|---|---|
| NAME | Alan R Dennis |
| GIVEN NAMES | Alan R |
| FAMILY NAME | Dennis |
| SIGNATURE | DENNIS A R |
| AFFILIATIONS | Indiana University Bloomington |
| ORCID | 0000-0002-6439-6134 |
| VERIFIED | Yes |
| TOTAL WORKS | 11 |
| TOTAL CITATIONS | 3 |
| AUTHOR COUNT | 11 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 1998 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
From text boxes to talking faces: Comparing chatbots and digital humans for online review collection
Selling myself: Anthropomorphic products in electronic commerce
The strength of weak ties and fake news believability
Fake News on the Internet
Search & Verify: Misinformation and source evaluations in Internet search results
Friend-connecting affordances: Playing online games to contact friends
Purpose Online games are popular applications of Internet technology, with over 2.8 billion users worldwide. Many players engage in team gameplay, indicating that online games are suitable media through which players connect with their friends. However, past studies have not examined the ability of games to assist players in connecting with their friends, indicating a gap. To fill this gap, the authors propose a new concept, the friend-connecting…
Combating Fake News on Social Media with Source Ratings: The Effects of User and Expert Reputation Ratings
As a remedy against fake news on social media, we examine the effectiveness of three different mechanisms for source ratings that can be applied to articles when they are initially published: expert rating (where expert reviewers fact-check articles, which are aggregated to provide a source rating), user article rating (where users rate articles, which are aggregated to provide a source rating), and user source rating (where users rate the source…
A prime a day keeps calories away: The effects of supraliminal priming on food consumption and the moderating role of gender and eating restraint
Computer‐Supported Cooperative Work
Computer‐supported cooperative work (CSCW) is the use of information and communication technologies to support groups working together on shared tasks. Different tools provide features that fall into three general categories: communication support (helping group members communicate), information processing (organizing and evaluating information), and appropriation support (supporting how tools are adopted and used). For many tools, there is a sig…
A hermeneutic interpretation of a controlled laboratory experiment: A Case Study of Decision-Making With a Group Support System
We conduct a case study of a laboratory experiment involving a group support system and explain how it went awry. We take the perspectives of the experiment's human subjects and the researchers themselves as the basis on which to interpret what happened in the experiment. We interpret the researchers as imputing, to the human subjects, the 'conduit model' of communication and the 'calculator model' of human information processing, which together …
Testing Media Richness Theory in the New Media: The Effects of Cues, Feedback, and Task Equivocality
Media richness theory argues that performance improves when team members use “richer” media for equivocal tasks. This experiment studied the effects of media richness on decision making in two-person teams using “new media” (i.e., computer-mediated and video communication). Media richness was varied based on multiplicity of cues and immediacy of feedback. Subjects perceived differences in richness due to both cues and feedback, but matching richn…
A hermeneutic interpretation of a controlled laboratory experiment: A Case Study of Decision-Making With a Group Support System
We conduct a case study of a laboratory experiment involving a group support system and explain how it went awry. We take the perspectives of the experiment's human subjects and the researchers themselves as the basis on which to interpret what happened in the experiment. We interpret the researchers as imputing, to the human subjects, the 'conduit model' of communication and the 'calculator model' of human information processing, which together …
A prime a day keeps calories away: The effects of supraliminal priming on food consumption and the moderating role of gender and eating restraint
Testing Media Richness Theory in the New Media: The Effects of Cues, Feedback, and Task Equivocality
Media richness theory argues that performance improves when team members use “richer” media for equivocal tasks. This experiment studied the effects of media richness on decision making in two-person teams using “new media” (i.e., computer-mediated and video communication). Media richness was varied based on multiplicity of cues and immediacy of feedback. Subjects perceived differences in richness due to both cues and feedback, but matching richn…
A hermeneutic interpretation of a controlled laboratory experiment: A Case Study of Decision-Making With a Group Support System
We conduct a case study of a laboratory experiment involving a group support system and explain how it went awry. We take the perspectives of the experiment's human subjects and the researchers themselves as the basis on which to interpret what happened in the experiment. We interpret the researchers as imputing, to the human subjects, the 'conduit model' of communication and the 'calculator model' of human information processing, which together …
Computer‐Supported Cooperative Work
Computer‐supported cooperative work (CSCW) is the use of information and communication technologies to support groups working together on shared tasks. Different tools provide features that fall into three general categories: communication support (helping group members communicate), information processing (organizing and evaluating information), and appropriation support (supporting how tools are adopted and used). For many tools, there is a sig…
A prime a day keeps calories away: The effects of supraliminal priming on food consumption and the moderating role of gender and eating restraint
Combating Fake News on Social Media with Source Ratings: The Effects of User and Expert Reputation Ratings
As a remedy against fake news on social media, we examine the effectiveness of three different mechanisms for source ratings that can be applied to articles when they are initially published: expert rating (where expert reviewers fact-check articles, which are aggregated to provide a source rating), user article rating (where users rate articles, which are aggregated to provide a source rating), and user source rating (where users rate the source…
Fake News on the Internet
Search & Verify: Misinformation and source evaluations in Internet search results
Friend-connecting affordances: Playing online games to contact friends
Purpose Online games are popular applications of Internet technology, with over 2.8 billion users worldwide. Many players engage in team gameplay, indicating that online games are suitable media through which players connect with their friends. However, past studies have not examined the ability of games to assist players in connecting with their friends, indicating a gap. To fill this gap, the authors propose a new concept, the friend-connecting…
Selling myself: Anthropomorphic products in electronic commerce
The strength of weak ties and fake news believability
From text boxes to talking faces: Comparing chatbots and digital humans for online review collection
Computer Science (7 works) · Psychology (7 works) · Mathematics (4 works) · Misinformation and Its Impacts (4 works) · World Wide Web (4 works) · Advertising (3 works) · Business (3 works) · Digital Marketing and Social Media (3 works) · Human–computer interaction (3 works) · Internet privacy (3 works)