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Alan R Dennis

Biographic Data

ID3456783
NAMEAlan R Dennis
GIVEN NAMESAlan R
FAMILY NAMEDennis
SIGNATUREDENNIS A R
AFFILIATIONSIndiana University Bloomington
ORCID0000-0002-6439-6134
VERIFIEDYes
TOTAL WORKS11
TOTAL CITATIONS3
AUTHOR COUNT11
EDITOR COUNT0
FIRST PUBLICATION YEAR1998
LATEST PUBLICATION YEAR2026
H-INDEX1
  • From text boxes to talking faces: Comparing chatbots and digital humans for online review collection

    Open Access•Warren Rosengren, Agrim Sachdeva et al.•ARTICLE•Decision Support Systems•2026

  • Selling myself: Anthropomorphic products in electronic commerce

    Open Access•Lingyao Yuan, Alan R Dennis•ARTICLE•Decision Support Systems•2024

  • The strength of weak ties and fake news believability

    Open Access•Babajide Osatuyi, Alan R Dennis•ARTICLE•Decision Support Systems•2024

  • Fake News on the Internet

    Alan R Dennis, Dennis F Galletta et al.•BOOK•Fake News on the Internet•2023

  • Search & Verify: Misinformation and source evaluations in Internet search results

    Open Access•Alan R Dennis, Patricia L Moravec et al.•ARTICLE•Decision Support Systems•2023

  • Friend-connecting affordances: Playing online games to contact friends

    Open Access•Gen‐Yih Liao, Tzu‐Ling Huang et al.•ARTICLE•Internet Research•2023•References: 9

    Purpose Online games are popular applications of Internet technology, with over 2.8 billion users worldwide. Many players engage in team gameplay, indicating that online games are suitable media through which players connect with their friends. However, past studies have not examined the ability of games to assist players in connecting with their friends, indicating a gap. To fill this gap, the authors propose a new concept, the friend-connecting…

  • Combating Fake News on Social Media with Source Ratings: The Effects of User and Expert Reputation Ratings

    Antino Kim, Patricia Moravec et al.•ARTICLE•Journal of Management Information…•2019

    As a remedy against fake news on social media, we examine the effectiveness of three different mechanisms for source ratings that can be applied to articles when they are initially published: expert rating (where expert reviewers fact-check articles, which are aggregated to provide a source rating), user article rating (where users rate articles, which are aggregated to provide a source rating), and user source rating (where users rate the source…

  • A prime a day keeps calories away: The effects of supraliminal priming on food consumption and the moderating role of gender and eating restraint

    Open Access•Randall K Minas, Morgan Poor et al.•ARTICLE•Appetite•2016•Cited by: 1•References: 37

  • Computer‐Supported Cooperative Work

    Open Access•Alan R Dennis, Kelly Mcnamara et al.•CHAPTER•Wiley Encyclopedia of Management•2015

    Computer‐supported cooperative work (CSCW) is the use of information and communication technologies to support groups working together on shared tasks. Different tools provide features that fall into three general categories: communication support (helping group members communicate), information processing (organizing and evaluating information), and appropriation support (supporting how tools are adopted and used). For many tools, there is a sig…

  • A hermeneutic interpretation of a controlled laboratory experiment: A Case Study of Decision-Making With a Group Support System

    Open Access•Allen S Lee, Alan R Dennis•ARTICLE•Information Systems Journal•2010•Cited by: 2•References: 9

    We conduct a case study of a laboratory experiment involving a group support system and explain how it went awry. We take the perspectives of the experiment's human subjects and the researchers themselves as the basis on which to interpret what happened in the experiment. We interpret the researchers as imputing, to the human subjects, the 'conduit model' of communication and the 'calculator model' of human information processing, which together …

  • Testing Media Richness Theory in the New Media: The Effects of Cues, Feedback, and Task Equivocality

    Alan R Dennis, Susan T Kinney•ARTICLE•Information Systems Research•1998

    Media richness theory argues that performance improves when team members use “richer” media for equivocal tasks. This experiment studied the effects of media richness on decision making in two-person teams using “new media” (i.e., computer-mediated and video communication). Media richness was varied based on multiplicity of cues and immediacy of feedback. Subjects perceived differences in richness due to both cues and feedback, but matching richn…

  • A hermeneutic interpretation of a controlled laboratory experiment: A Case Study of Decision-Making With a Group Support System

    Open Access•Allen S Lee, Alan R Dennis•ARTICLE•Information Systems Journal•2010•Cited by: 2•References: 9

    We conduct a case study of a laboratory experiment involving a group support system and explain how it went awry. We take the perspectives of the experiment's human subjects and the researchers themselves as the basis on which to interpret what happened in the experiment. We interpret the researchers as imputing, to the human subjects, the 'conduit model' of communication and the 'calculator model' of human information processing, which together …

  • A prime a day keeps calories away: The effects of supraliminal priming on food consumption and the moderating role of gender and eating restraint

    Open Access•Randall K Minas, Morgan Poor et al.•ARTICLE•Appetite•2016•Cited by: 1•References: 37

  • Testing Media Richness Theory in the New Media: The Effects of Cues, Feedback, and Task Equivocality

    Alan R Dennis, Susan T Kinney•ARTICLE•Information Systems Research•1998

    Media richness theory argues that performance improves when team members use “richer” media for equivocal tasks. This experiment studied the effects of media richness on decision making in two-person teams using “new media” (i.e., computer-mediated and video communication). Media richness was varied based on multiplicity of cues and immediacy of feedback. Subjects perceived differences in richness due to both cues and feedback, but matching richn…

  • A hermeneutic interpretation of a controlled laboratory experiment: A Case Study of Decision-Making With a Group Support System

    Open Access•Allen S Lee, Alan R Dennis•ARTICLE•Information Systems Journal•2010•Cited by: 2•References: 9

    We conduct a case study of a laboratory experiment involving a group support system and explain how it went awry. We take the perspectives of the experiment's human subjects and the researchers themselves as the basis on which to interpret what happened in the experiment. We interpret the researchers as imputing, to the human subjects, the 'conduit model' of communication and the 'calculator model' of human information processing, which together …

  • Computer‐Supported Cooperative Work

    Open Access•Alan R Dennis, Kelly Mcnamara et al.•CHAPTER•Wiley Encyclopedia of Management•2015

    Computer‐supported cooperative work (CSCW) is the use of information and communication technologies to support groups working together on shared tasks. Different tools provide features that fall into three general categories: communication support (helping group members communicate), information processing (organizing and evaluating information), and appropriation support (supporting how tools are adopted and used). For many tools, there is a sig…

  • A prime a day keeps calories away: The effects of supraliminal priming on food consumption and the moderating role of gender and eating restraint

    Open Access•Randall K Minas, Morgan Poor et al.•ARTICLE•Appetite•2016•Cited by: 1•References: 37

  • Combating Fake News on Social Media with Source Ratings: The Effects of User and Expert Reputation Ratings

    Antino Kim, Patricia Moravec et al.•ARTICLE•Journal of Management Information…•2019

    As a remedy against fake news on social media, we examine the effectiveness of three different mechanisms for source ratings that can be applied to articles when they are initially published: expert rating (where expert reviewers fact-check articles, which are aggregated to provide a source rating), user article rating (where users rate articles, which are aggregated to provide a source rating), and user source rating (where users rate the source…

  • Fake News on the Internet

    Alan R Dennis, Dennis F Galletta et al.•BOOK•Fake News on the Internet•2023

  • Search & Verify: Misinformation and source evaluations in Internet search results

    Open Access•Alan R Dennis, Patricia L Moravec et al.•ARTICLE•Decision Support Systems•2023

  • Friend-connecting affordances: Playing online games to contact friends

    Open Access•Gen‐Yih Liao, Tzu‐Ling Huang et al.•ARTICLE•Internet Research•2023•References: 9

    Purpose Online games are popular applications of Internet technology, with over 2.8 billion users worldwide. Many players engage in team gameplay, indicating that online games are suitable media through which players connect with their friends. However, past studies have not examined the ability of games to assist players in connecting with their friends, indicating a gap. To fill this gap, the authors propose a new concept, the friend-connecting…

  • Selling myself: Anthropomorphic products in electronic commerce

    Open Access•Lingyao Yuan, Alan R Dennis•ARTICLE•Decision Support Systems•2024

  • The strength of weak ties and fake news believability

    Open Access•Babajide Osatuyi, Alan R Dennis•ARTICLE•Decision Support Systems•2024

  • From text boxes to talking faces: Comparing chatbots and digital humans for online review collection

    Open Access•Warren Rosengren, Agrim Sachdeva et al.•ARTICLE•Decision Support Systems•2026

Computer Science (7 works) · Psychology (7 works) · Mathematics (4 works) · Misinformation and Its Impacts (4 works) · World Wide Web (4 works) · Advertising (3 works) · Business (3 works) · Digital Marketing and Social Media (3 works) · Human–computer interaction (3 works) · Internet privacy (3 works)

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