Silvia Lindtner
Biographic Data
| ID | 85352 |
|---|---|
| NAME | Silvia Lindtner |
| GIVEN NAMES | Silvia |
| FAMILY NAME | Lindtner |
| SIGNATURE | LINDTNER S |
| AFFILIATIONS | University of California, Irvine |
| ORCID | 0000-0002-8780-6087 |
| VERIFIED | No |
| TOTAL WORKS | 13 |
| TOTAL CITATIONS | 30 |
| AUTHOR COUNT | 13 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2011 |
| LATEST PUBLICATION YEAR | 2020 |
| H-INDEX | 3 |
Prototype Nation: China and the Contested Promise of Innovation
How did China's mass manufacturing and “copycat” production become transformed, in the global tech imagination, from something holding the nation back to one of its key assets? This book offers a rich transnational analysis of how the promise of democratized innovation and entrepreneurial life has shaped China's governance and global image. The book reveals how a growing distrust in Western models of progress and development, including Silicon Va…
Prototype Nation: China and the Contested Promise of Innovation
Scaling Techno-Optimistic Visions
Techno-optimism, or the enduring belief that technology use and production are promising for humanity, is bound up in past and ongoing ideals of modernity, progress, and “development.” As a particular form of hope and aspiration, techno-optimism is harnessed for nation-building and economic development projects that invest in the promise of scaling. This article demonstrates that this enduring techno-optimism requires various forms of entrepreneu…
Introduction to This Special Issue on Open Design at the Intersection of Making and Manufacturing
What is ‘open design’ and who gets to say what it is? In the emerging body of literature on open design, there is a clear alignment to the values and practices of free culture and open source software and hardware. Yet this same literature includes multiple, sometimes even contradictory strands of technology practice and research. These different perspectives can be traced back to free culture advocates from the 1970s to the 1990s who formulated …
Silvia Lindtner
No abstract available
Lived Data: Tinkering With Bodies, Code, and Care Work
Human–computer interaction research on personal informatics in health care has focused on systems that aim to support patient empowerment and enable better health outcomes with data monitoring and tracking. Through examining the lived experience of personal data used to manage chronic illness, we show how such technology design is also the site of radical dependencies, collaborative care arrangements, and wider sociopolitical concerns tied to new…
Laboratory of the Precarious: Prototyping Entrepreneurial Living in Shenzhen
Making has been envisioned as an enabler of an entrepreneurial self that prototypes hopeful interventions into precarious work and life conditions. This article unpacks how Shenzhen, a city in the south of China, was transformed from a site of low-quality production into the ideal laboratory for this subjectivity of entrepreneurial living. It shows how prominent and mostly male actors began experimenting with professional identity and expertise i…
Hacking with Chinese Characteristics: The Promises of the Maker Movement against China’s Manufacturing Culture
From the rising number of hackerspaces to an increase in hardware start-ups, maker culture is envisioned as an enabler of the next industrial revolution-a source of unhindered technological innovation, a revamp of broken economies and educational systems. Drawing from long-term ethnographic research, this article examines how China's makers demarcate Chinese manufacturing as a site of expertise in implementing this vision. China's makers demonstr…
Hackerspaces and the Internet of Things in China: How makers are reinventing industrial production, innovation, and the self
This article discusses the visions and practices of DIY (do-it-yourself) maker culture in China. It analyses how the ideals held by DIY makers, such as openness, peer production, and individual empowerment, are formulated in relation to China's project of building a creative society and economy. To demonstrate, this article draws from long-term ethnographic research, including the setting up of China's first hackerspace, the proliferation of maki…
Multisited Design: An Analytical Lens for Transnational HCI
In this article, we present and articulate the analytical lens of multisited design to illuminate transnational connections between sites of design, and aid in the translation of knowledge between designers and ethnographers. This position emerges from the authors' respective engagements in ethnographic research and design engagements with a slum community center in Bangkok, Thailand, and with “makers” and entrepreneurs in Shanghai and Shenzhen, …
Introduction to This Special Issue on Transnational HCI
It is not surprising that HCI researchers are attracted to the role of technology in global processes as many of us already live inherently transnational lives. While the notion of global connectedness is hardly new, the issues that confront us are more than specific concerns for remote migration, distributed work, or developing nations. Rather, we argue that transnational HCI is a contemporary condition of the design and use of technological sys…
Created in China: The makings of China's hackerspace community
Community + Culture features practitioner perspectives on designing technologies for and with communities. We highlight compelling projects and provocative points of view that speak to both community technology practice and the interaction design field as a whole. Christopher A. Le Dantec
The Promise of Play: A New Approach to Productive Play
Games are woven into webs of cultural meaning, social connection, politics, and economic change. This article builds on previous work in cultural, new media, and game studies to introduce a new approach to productive play, the promise of play. This approach analyzes games as sites of cultural production in times of increased transnational mediation and speaks to the formation of identity across places. The authors ground their explorations in fin…
Hackerspaces and the Internet of Things in China: How makers are reinventing industrial production, innovation, and the self
This article discusses the visions and practices of DIY (do-it-yourself) maker culture in China. It analyses how the ideals held by DIY makers, such as openness, peer production, and individual empowerment, are formulated in relation to China's project of building a creative society and economy. To demonstrate, this article draws from long-term ethnographic research, including the setting up of China's first hackerspace, the proliferation of maki…
Hacking with Chinese Characteristics: The Promises of the Maker Movement against China’s Manufacturing Culture
From the rising number of hackerspaces to an increase in hardware start-ups, maker culture is envisioned as an enabler of the next industrial revolution-a source of unhindered technological innovation, a revamp of broken economies and educational systems. Drawing from long-term ethnographic research, this article examines how China's makers demarcate Chinese manufacturing as a site of expertise in implementing this vision. China's makers demonstr…
The Promise of Play: A New Approach to Productive Play
Games are woven into webs of cultural meaning, social connection, politics, and economic change. This article builds on previous work in cultural, new media, and game studies to introduce a new approach to productive play, the promise of play. This approach analyzes games as sites of cultural production in times of increased transnational mediation and speaks to the formation of identity across places. The authors ground their explorations in fin…
Laboratory of the Precarious: Prototyping Entrepreneurial Living in Shenzhen
Making has been envisioned as an enabler of an entrepreneurial self that prototypes hopeful interventions into precarious work and life conditions. This article unpacks how Shenzhen, a city in the south of China, was transformed from a site of low-quality production into the ideal laboratory for this subjectivity of entrepreneurial living. It shows how prominent and mostly male actors began experimenting with professional identity and expertise i…
The Promise of Play: A New Approach to Productive Play
Games are woven into webs of cultural meaning, social connection, politics, and economic change. This article builds on previous work in cultural, new media, and game studies to introduce a new approach to productive play, the promise of play. This approach analyzes games as sites of cultural production in times of increased transnational mediation and speaks to the formation of identity across places. The authors ground their explorations in fin…
Created in China: The makings of China's hackerspace community
Community + Culture features practitioner perspectives on designing technologies for and with communities. We highlight compelling projects and provocative points of view that speak to both community technology practice and the interaction design field as a whole. Christopher A. Le Dantec
Multisited Design: An Analytical Lens for Transnational HCI
In this article, we present and articulate the analytical lens of multisited design to illuminate transnational connections between sites of design, and aid in the translation of knowledge between designers and ethnographers. This position emerges from the authors' respective engagements in ethnographic research and design engagements with a slum community center in Bangkok, Thailand, and with “makers” and entrepreneurs in Shanghai and Shenzhen, …
Introduction to This Special Issue on Transnational HCI
It is not surprising that HCI researchers are attracted to the role of technology in global processes as many of us already live inherently transnational lives. While the notion of global connectedness is hardly new, the issues that confront us are more than specific concerns for remote migration, distributed work, or developing nations. Rather, we argue that transnational HCI is a contemporary condition of the design and use of technological sys…
Hackerspaces and the Internet of Things in China: How makers are reinventing industrial production, innovation, and the self
This article discusses the visions and practices of DIY (do-it-yourself) maker culture in China. It analyses how the ideals held by DIY makers, such as openness, peer production, and individual empowerment, are formulated in relation to China's project of building a creative society and economy. To demonstrate, this article draws from long-term ethnographic research, including the setting up of China's first hackerspace, the proliferation of maki…
Hacking with Chinese Characteristics: The Promises of the Maker Movement against China’s Manufacturing Culture
From the rising number of hackerspaces to an increase in hardware start-ups, maker culture is envisioned as an enabler of the next industrial revolution-a source of unhindered technological innovation, a revamp of broken economies and educational systems. Drawing from long-term ethnographic research, this article examines how China's makers demarcate Chinese manufacturing as a site of expertise in implementing this vision. China's makers demonstr…
Lived Data: Tinkering With Bodies, Code, and Care Work
Human–computer interaction research on personal informatics in health care has focused on systems that aim to support patient empowerment and enable better health outcomes with data monitoring and tracking. Through examining the lived experience of personal data used to manage chronic illness, we show how such technology design is also the site of radical dependencies, collaborative care arrangements, and wider sociopolitical concerns tied to new…
Laboratory of the Precarious: Prototyping Entrepreneurial Living in Shenzhen
Making has been envisioned as an enabler of an entrepreneurial self that prototypes hopeful interventions into precarious work and life conditions. This article unpacks how Shenzhen, a city in the south of China, was transformed from a site of low-quality production into the ideal laboratory for this subjectivity of entrepreneurial living. It shows how prominent and mostly male actors began experimenting with professional identity and expertise i…
Silvia Lindtner
No abstract available
Introduction to This Special Issue on Open Design at the Intersection of Making and Manufacturing
What is ‘open design’ and who gets to say what it is? In the emerging body of literature on open design, there is a clear alignment to the values and practices of free culture and open source software and hardware. Yet this same literature includes multiple, sometimes even contradictory strands of technology practice and research. These different perspectives can be traced back to free culture advocates from the 1970s to the 1990s who formulated …
Prototype Nation: China and the Contested Promise of Innovation
How did China's mass manufacturing and “copycat” production become transformed, in the global tech imagination, from something holding the nation back to one of its key assets? This book offers a rich transnational analysis of how the promise of democratized innovation and entrepreneurial life has shaped China's governance and global image. The book reveals how a growing distrust in Western models of progress and development, including Silicon Va…
Prototype Nation: China and the Contested Promise of Innovation
Scaling Techno-Optimistic Visions
Techno-optimism, or the enduring belief that technology use and production are promising for humanity, is bound up in past and ongoing ideals of modernity, progress, and “development.” As a particular form of hope and aspiration, techno-optimism is harnessed for nation-building and economic development projects that invest in the promise of scaling. This article demonstrates that this enduring techno-optimism requires various forms of entrepreneu…
Political science (9 works) · Sociology (9 works) · Computer Science (8 works) · China (7 works) · Engineering (5 works) · Epistemology (5 works) · Innovative Human-Technology Interaction (5 works) · China's Socioeconomic Reforms and Governance (3 works) · Crafts, Textile, and Design (3 works) · Digital Economy and Work Transformation (3 works)