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Philip Nielsen

Biographic Data

ID9501059
NAMEPhilip Nielsen
GIVEN NAMESPhilip
FAMILY NAMENielsen
SIGNATURENIELSEN P
AFFILIATIONSUniversity of Geneva
ORCID0000-0001-9227-222X
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2021
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Resolving normality–disorder boundary issues in gaming research

    Open Access•Philip Nielsen, Henk Rigter•ARTICLE•Journal of Behavioral Addictions•2026

    This commentary responds to the views of King and colleagues (King, Billieux, Behm, & Delfabbro, 2025) on boundaries between normal and disordered gaming. Drawing on clinical experience with adolescents and families in treatment for problematic gaming, we argue for multidimensional assessment that embeds diagnosis within relational and contextual understanding. Overreliance on time spent gaming or self-report tools obscures functional impairment …

  • In‐session gaming as a tool in treating adolescent problematic gaming

    Open Access•Philip Nielsen, Henk Rigter et al.•ARTICLE•Family Process•2023

    For some adolescent gamers, playing online games may become problematic, impairing functioning in personal, family, and other life domains. Parental and family factors are known to influence the odds that adolescents may develop problematic gaming (PG), negative parenting and conflictual family dynamics increasing the risk, whereas positive parenting and developmentally supportive family dynamics protecting against PG. This suggests that a treatm…

  • Multidimensional family therapy reduces problematic gaming in adolescents

    Open Access•Philip Nielsen, Maxwell Christensen et al.•ARTICLE•Journal of Behavioral Addictions•2021

No prominent works on this page.

  • Multidimensional family therapy reduces problematic gaming in adolescents

    Open Access•Philip Nielsen, Maxwell Christensen et al.•ARTICLE•Journal of Behavioral Addictions•2021

  • In‐session gaming as a tool in treating adolescent problematic gaming

    Open Access•Philip Nielsen, Henk Rigter et al.•ARTICLE•Family Process•2023

    For some adolescent gamers, playing online games may become problematic, impairing functioning in personal, family, and other life domains. Parental and family factors are known to influence the odds that adolescents may develop problematic gaming (PG), negative parenting and conflictual family dynamics increasing the risk, whereas positive parenting and developmentally supportive family dynamics protecting against PG. This suggests that a treatm…

  • Resolving normality–disorder boundary issues in gaming research

    Open Access•Philip Nielsen, Henk Rigter•ARTICLE•Journal of Behavioral Addictions•2026

    This commentary responds to the views of King and colleagues (King, Billieux, Behm, & Delfabbro, 2025) on boundaries between normal and disordered gaming. Drawing on clinical experience with adolescents and families in treatment for problematic gaming, we argue for multidimensional assessment that embeds diagnosis within relational and contextual understanding. Overreliance on time spent gaming or self-report tools obscures functional impairment …

Child Development and Digital Technology (3 works) · Impact of Technology on Adolescents (3 works) · Clinical Psychology (2 works) · Medicine (2 works) · Psychology (2 works) · Addiction (1 work) · Alliance (1 work) · Attention Deficit Hyperactivity Disorder (1 work) · Boundary-work (1 work) · Child and Adolescent Psychosocial and Emotional Development (1 work)

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