Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

A modern Cinderella story

A comparison of viewer responses to interactive vs linear narrative in solitary and co-viewing settings

Bibliographic Data

ID12656838
AuthorsMichael Sangyeob Lee (University of Houston - Clear Lake, corresponding author), Carrie Heeter (0000-0003-0382-0752, Michigan State University, corresponding author), Robert Larose (Michigan State University, corresponding author)
Year2010
Volume12
Issue5
Pages779-795
Publication date2010-02-09
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueNew Media & Society (JOURNAL)
Journal identifiersISSN: 1461-4448 • E-ISSN: 1461-7315
PublisherSAGE Publishing (PUBLISHER • US)
DOI10.1177/1461444809348771
OpenAlexW2095926392
LanguageEN
Citations received14
References cited27

Interactive narratives are increasingly technologically possible and are expected to become an everyday form of entertainment, but for now actual implementations are rare. This 2 × 2 experiment compared dyadic (co-viewing) vs solitary emotional reactions watching either a linear or an interactive version of a seven-minute digital video narrative, Modern Cinderella. Eighty subjects were randomly assigned to each of the four conditions. People who watched the interactive version of Modern Cinderella reported higher enjoyment than those who watched the linear version. Story involvement, arousal and connection were not different across conditions. Those who experienced the interactive version were enthusiastic about being able to make choices. Interactive narratives appear to fall in-between high and low involvement. Co-viewing of the interactive narrative was different to solitary viewing. Those watching with another person thought less carefully about the choices and paid less attention. Solitary viewers were the more curious

Aesthetics · Art · Entertainment · Interactive media · Literature · Multimedia · Narrative · Visual arts · Computer Science · Digital Games and Media · Media Influence and Health · Psychology · Social Psychology · Virtual Reality Applications and Impacts

  • Kollektive Informationsverarbeitung von Medieninhalten

    Open Access•Johanna Schindler•Kollektive Informationsverarbeitung…•2023

  • Wild, stressful, or stupid

    Open Access•Rebecca Coates Nee•Convergence The International…•2021

  • Unraveling the Shape of Social Media Narratives

    Yaotian Zhang, Yixiao Sun et al.•Journal of Broadcasting &…•2025

  • How Co-Viewing Influences Attention to TV Ads and Programs Across Connected TV (CTV) and Linear TV

    Mi Hyun Lee, Jaewon Royce Choi•Journal of Advertising Research•2026

  • From immediate community to imagined community

    Open Access•Xi Cui, Jian Raymond Rui et al.•Global Media and China•2016

  • Network domains in social networking sites

    Xiaoli Tian•Information Communication & Society•2016

  • Don't Touch That Dial

    Sara Beth Keough•The American Review of Canadian…•2012

  • Choose Your Own Adventure

    Sydney Okland, Jennifer S Beer•Social Cognition•2025

  • Personality in interaction

    Open Access•María T Soto-Sanfiel, Laura Aymerich-Franch et al.•Communication & Society•1970

  • Online Media and Offline Empowerment in Post-Rebellion Tunisia

    Anita Breuer, Jacob Groshek•Journal of Information Technology…•2013

  • Explaining Cyber Deviance among School-Aged Youth

    Open Access•Byung H Lee•Child Indicators Research•2017

  • Co-viewing Virtually

    Open Access•Rebecca Coates Nee, Valerie Barker•Television & New Media•2019

  • Cinema without frames

    Open Access•Özgür Çalışkan•Convergence The International…•2026

  • Analyzing the Impact of Bonding and Bridging Social Capital on Economic Well-Being

    Robert D Weaver, Suzanne M Mcmurphy et al.•Sociological Spectrum•2013

  • Construction and Validation of a Scale to Measure Celebrity Endorsers' Perceived Expertise, Trustworthiness, and Attractiveness

    Roobina Ohanian•Journal of Advertising•1990

  • Television is "easy" and print is "tough"

    Gavriel Salomon•Journal of Educational Psychology•1984

  • On-Line Interaction and Why Candidates Avoid It

    Open Access•Jennifer Stromer-Galley, Jennifer Stromer‐galley•Journal of Communication•2000

  • Delineating Grazing

    Open Access•Susan Tyler Eastman, Gregory D Newton•Journal of Communication•1995

  • A four-part model of cyber-interactivity

    Sally J Mcmillan•New Media & Society•2002

  • Users, interactivity and generation

    Open Access•Russell Richards•New Media & Society•2006

  • Searching for the Holy Grail

    Open Access•Jan Van Dijk, Loes de Vos•New Media & Society•2001

  • Interactivity

    Open Access•Spiro Kiousi•New Media & Society•2002

  • Theorizing Interactivity's Effects

    Sundar, S Shyam Sundar•The Information Society•2004

  • A machine-like new medium - theoretical examination of interactive TV

    Open Access•Pyungho Kim, Harmeet Sawhney•Media Culture & Society•2002

  • Mass media and the concept of interactivity

    Open Access•Tammy Schultz, Tanjev Schultz•Media Culture & Society•2000

  • Technologies without Boundaries

    Thelma Mccormack, Ithiel De Sola Pool et al.•Contemporary Sociology A Journal…•1992

  • Assessing the Role of Emotions as Mediators of Consumer Responses to Advertising

    Morris B Holbrook, Rajeev Batra•Journal of Consumer Research•1987

  • Defining Virtual Reality

    Open Access•Jonathan Steuer•Journal of Communication•1992

Unique citing works14
Citations per year0.25
Citation span1970 - 2026 (57)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 14

Tools

Open DOISci-Hub
Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae