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Augmented reality as a digital teaching environment to develop spatial thinking

Bibliographic Data

ID12751174
AuthorsCarlos Carbonell (0000-0003-4733-1598, Universidad de La Laguna, corresponding author), Luis Alberto Bermejo Asensio (0000-0003-1661-3904, Universidad de La Laguna)
Year2016
Volume44
Issue3
Pages259-270
Publication date2016-02-18
Peer ReviewedYes
Open AccessNo
TypeARTICLE
VenueCartography and Geographic Information Science (JOURNAL)
Journal identifiersISSN: 1523-0406 • E-ISSN: 1545-0465
PublisherTaylor & Francis (PUBLISHER • GB)
DOI10.1080/15230406.2016.1145556
OpenAlexW2403535802
LanguageEN
Citations received17
References cited37

Digital three-dimensional (3D) cartography environments provide new ways of landscape visualization and topographic interpretation: digital terrain modeling (DTM) is added to the traditional cartographic technique, where relief interpretation skill is needed to interpret 3D topographic information from 2D representations. The emergence of augmented reality (AR) technology for DTM representation offers a new way to develop map-reading skills. It is in the representation of the landforms (hills, dunes, depths, valleys, mountains, shapes, slopes, and elevations) where the AR allows a new way to interact with the landscape representation. Once AR technology is combined with tablet computers, the manipulation of DTM can be done by finger gestures. This paper analyzes the potential of AR as an innovative teaching tool to improve relief interpretation skill based on the results of a workshop with 73 engineering students from La Laguna University, Spain. Participants performed exercises with 2D traditional techniques of relief representation and with AR. To compare the effect with and without AR, another group of 22 students conducted the workshop with only 2D relief representations. The gain was significantly better with the AR group; students who did not use AR had also a significantly better result, but their scores were still lower

Augmented reality · Cartography · Computer graphics (images · Geography · Gesture · Human–computer interaction · Interpretation (philosophy · Landform · Linguistics · Multimedia · Reading (process · Representation (politics · Terrain · Visualization · Augmented Reality Applications · Computer Science · Geography Education and Pedagogy · Spatial Cognition and Navigation · Artificial Intelligence

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Unique citing works17
Citations per year1.7
Citation span2016 - 2026 (11)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 17

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