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Modular reality

Analogues of patching in immersive space

Bibliographic Data

ID14872174
AuthorsMichael Palumbo (York University), Alexander Zonta (York University), Graham Wakefield (0000-0002-5056-837X, York University, corresponding author)
Year2020
Volume49
Issue1
Pages8-23
Publication date2020-01-01
Peer ReviewedYes
Open AccessNo
TypeARTICLE
VenueJournal of New Music Research (JOURNAL)
Journal identifiersISSN: 0929-8215 • E-ISSN: 1744-5027
PublisherInforma UK Limited (PUBLISHER • GB)
DOI10.1080/09298215.2019.1706583
OpenAlexW3000573254
LanguageEN
References cited10

Despite decades of virtual reality (VR) research, current creative workflows remain far from VR founder Jaron Lanier’s musically inspired dream of collaboratively ‘improvising reality’ from within. Drawing inspiration from modular synthesis as a distinctive musically immersed culture and practice, this article presents a new environment for visual programming within VR that supports live, fine-grained, multi-artist collaboration, through a new framework for operational transformations on graph structures. Although presently focused on audio synthesis, it is articulated as a first step along a path to synthesising worlds

Art · Dream · Human–computer interaction · Improvisation · Metaverse · Modular design · Multimedia · Programming language · Virtual reality · Visual arts · Workflow · Computer Science · Interactive and Immersive Displays · Music Technology and Sound Studies · Psychology · Tactile and Sensory Interactions

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Citation velocityhistorical
Highly citedNo

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