Modular reality
Analogues of patching in immersive space
Bibliographic Data
| ID | 14872174 |
|---|---|
| Authors | Michael Palumbo (York University), Alexander Zonta (York University), Graham Wakefield (0000-0002-5056-837X, York University, corresponding author) |
| Year | 2020 |
| Volume | 49 |
| Issue | 1 |
| Pages | 8-23 |
| Publication date | 2020-01-01 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | Journal of New Music Research (JOURNAL) |
| Journal identifiers | ISSN: 0929-8215 • E-ISSN: 1744-5027 |
| Publisher | Informa UK Limited (PUBLISHER • GB) |
| DOI | 10.1080/09298215.2019.1706583 |
| OpenAlex | W3000573254 |
| Language | EN |
| References cited | 10 |
Despite decades of virtual reality (VR) research, current creative workflows remain far from VR founder Jaron Lanier’s musically inspired dream of collaboratively ‘improvising reality’ from within. Drawing inspiration from modular synthesis as a distinctive musically immersed culture and practice, this article presents a new environment for visual programming within VR that supports live, fine-grained, multi-artist collaboration, through a new framework for operational transformations on graph structures. Although presently focused on audio synthesis, it is articulated as a first step along a path to synthesising worlds
Art · Dream · Human–computer interaction · Improvisation · Metaverse · Modular design · Multimedia · Programming language · Virtual reality · Visual arts · Workflow · Computer Science · Interactive and Immersive Displays · Music Technology and Sound Studies · Psychology · Tactile and Sensory Interactions
| Citation velocity | historical |
|---|---|
| Highly cited | No |