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Beyond usability in games

Bibliographic Data

ID15325529
AuthorsRandy J Pagulayan (Microsoft Research (United Kingdom), corresponding author), Randy Pagulayan (Microsoft), Keith Steury (Microsoft)
Year2004
Volume11
Issue5
Pages70-71
Publication date2004-09-01
Open AccessYes
TypeARTICLE
Venueinteractions (JOURNAL)
Journal identifiersISSN: 1072-5520 • E-ISSN: 1558-3449
PublisherAssociation for Computing Machinery (PUBLISHER • US)
DOI10.1145/1015530.1015566
OpenAlexW2065884970
LanguageEN
Citations received3

No abstract available

Human–computer interaction · Usability · Computer Science · Digital Games and Media · Educational Games and Gamification

  • Can Hypercasual VR Games (HVRGs) Improve Experience and Performance of Adult Learners? Exploring Progressive Versus Dynamic Difficulty

    Open Access•Zeeshan Ahmed, Faizan Ahmad et al.•Human Behavior and Emerging…•2025

  • Behavioral profiling

    Faizan Ahmad, Luo Zongwei et al.•Interactive Learning Environments•2023

  • Comprehending the influence of brain games mode over playfulness and playability metrics

    Open Access•Faizan Ahmad, Momina Shaheen et al.•Interactive Learning Environments•2024

Citations per year1
Citation span2023 - 2025 (3)
Highly citedNo

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