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Use of Virtual Reality in Children with Dyslexia

Bibliographic Data

ID15716291
AuthorsGiuseppa Maresca (0000-0001-8247-3546, Centro Neurolesi Bonino Pulejo), Simona Leonardi (0000-0001-5623-754X, Centro Neurolesi Bonino Pulejo), Maria Cristina De Cola (0000-0002-7509-3833, Centro Neurolesi Bonino Pulejo, corresponding author), Silvia Giliberto (0000-0002-7052-6601, Centro Neurolesi Bonino Pulejo), Marcella Di Cara (0000-0002-4275-4340, Centro Neurolesi Bonino Pulejo), Francesco Corallo (0000-0003-4862-3832, Centro Neurolesi Bonino Pulejo), Angelo Quartarone (0000-0003-1485-6590, Centro Neurolesi Bonino Pulejo), Alessandra Pidalà (Centro Neurolesi Bonino Pulejo)
Year2022
Volume9
Issue11
Pages1621-1621
Publication date2022-10-25
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueChildren (JOURNAL)
Journal identifiersISSN: 2227-9067 • E-ISSN: 2227-9067
PublisherMultidisciplinary Digital Publishing Institute (PUBLISHER • CH)
DOI10.3390/children9111621
PMID36360349
OpenAlexW4307238568
LanguageEN
Citations received8
References cited34

In recent years, the study of dyslexia has seen rapid progress in definition and classification, neuropsychological correlates, neurobiological factors, and intervention. However, there are few studies on how virtual reality can affect improving cognitive domains and cross-cutting pedagogical skills. We, therefore, tested intervention through the use of a virtual reality rehabilitation system (VRRS) in children with dyslexia. Twenty-eight patients diagnosed with dyslexia were enrolled in this study. One-half underwent conventional neuropsychological treatment, and the other half performed VR neurorehabilitation training using the VRRS. All patients were evaluated by neuropsychological assessment at baseline (T0) and at the end of the protocol (T1). The assessment included the administration of the Wechsler Intelligence Scale for Children-IV and the Italian Battery for the Assessment of Dyslexia and Dysorthography. Our results showed a significant difference in word-reading test scores as well as in homophonic writing. In addition, treatment type was found to affect some domains of the WISC. We believe that the VRRS led to improved outcomes through the use of VR, which encourages active exploration, improves engagement, and provides motivation and enjoyment, allowing longer training sessions and improving treatment adherence

Affect (linguistics · Cognition · Cognitive Intervention · Cognitive psychology · Developmental psychology · Dyslexia · Intervention (counseling · Neuropsychological assessment · Neuropsychology · Neurorehabilitation · Psychiatry · Reading (process · Virtual reality · Wechsler Adult Intelligence Scale · Children's Physical and Motor Development · Clinical Psychology · Cognitive and developmental aspects of mathematical skills · Computer Science · Psychology · Reading and Literacy Development · Rehabilitation

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Unique citing works8
Citations per year2.67
Citation span2023 - 2026 (4)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 8

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