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Music Video Games

Performance, Politics, and Play

Bibliographic Data

ID19928786
AuthorsMichael Austin (0000-0001-5146-812X), William Knoblauch, Dana M Plank, Stephanie Lind (0000-0002-3670-7265), Michael L id_orcid Austin, Mario A Dozal, Melanie Fritsch, David Arditi (0000-0002-4993-570X), David Roesner (0000-0002-4371-1852), Anna Paisley, Gianna Cassidy, Daniel O'Meara, Peter Schulz (0009-0005-3500-1884), Nathan Fleshner
Year2016
Publication date2016-01-01
Open AccessNo
TypeBOOK
VenueMusic Video Games (SOURCE_BOOK)
PublisherBloomsbury Academic (PUBLISHER)
DOI10.5040/9781501308512
OpenAlexW2989778909
Open LibraryOL37249033M
ISBN9781501308512
LanguageEN
Citations received4

Music Video Games takes a look (and listen) at the popular genre of music games – video games in which music is at the forefront of player interaction and gameplay. With chapters on a wide variety of music games, ranging from well-known console games such as Guitar Hero and Rock Band to new, emerging games for smartphones and tablets, scholars from diverse disciplines and backgrounds discuss the history, development, and cultural impact of music games. Each chapter investigates important themes surrounding the ways in which we play music and play with music in video games. Starting with the precursors to music games – including Simon, the hand-held electronic music game from the 1980s, Michael Austin’s collection goes on to discuss issues in musicianship and performance, authenticity and “selling out,” and composing, creating, and learning music with video games. Including a glossary and detailed indices, Austin and his team shine a much needed light on the often overlooked subject of music video games

Advertising · Art · Game mechanics · Guitar · HERO · Literature · Media studies · Multimedia · Political science · Politics · Popular music · Sociology · Turns, rounds and time-keeping systems in games · Variety (cybernetics) · Video game · Video game culture · Video game design · Visual arts · Artificial Intelligence · Computer Science · Digital Games and Media · Music History and Culture · Music Technology and Sound Studies · History and criticism · Jeux musicaux (jeux vidéo) · Jeux vidéo · Music, history and criticism · Video game music · Video music games

  • Musical orientation in virtual space

    Philip Kirby•Social & Cultural Geography•2022

  • The Queerness of Video Game Music

    Open Access•Tim Summers•Queerness of Video Game Music•2023

  • Gaming Musical Instruments

    Jan Torge Claussen•Digital Culture & Society•2020

  • Playable Bodies

    Kiri Miller•Playable Bodies•2017

Unique citing works4
Citations per year0,44
Citation span2017 - 2023 (7)
Citation velocityhistorical
Highly citedNo
Citation typesNeutral: 3

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