Making games for social change
Bibliographic Data
| ID | 20397441 |
|---|---|
| Authors | Mary Flanagan (0000-0002-7417-4842, Hunter College, corresponding author) |
| Year | 2006 |
| Volume | 20 |
| Issue | 4 |
| Pages | 493-505 |
| Publication date | 2006-09-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | AI & Society (JOURNAL) |
| Journal identifiers | ISSN: 0951-5666 • E-ISSN: 1435-5655 |
| Publisher | Springer Science and Business Media LLC (PUBLISHER) |
| DOI | 10.1007/s00146-006-0048-3 |
| OpenAlex | W2136629328 |
| Language | EN |
| Citations received | 8 |
| References cited | 13 |
Computer game · Game design · Game mechanics · Mathematics education · Multimedia · Political science · Public relations · Social media · Sociology · World Wide Web · Child Development and Digital Technology · Computer Science · Educational Games and Gamification · Impact of Technology on Adolescents · Psychology
Clicks and Bricks
Do players communicate differently depending on the champion played? Exploring the Proteus effect in League of Legends
Beyond Freedom of Movement
DoGood
Cluster consensus in multi-agent networks with mutual information exchange
Reshaping the Battlefield
Taxonomy of Studies on the Use of Video Games in Entrepreneurship Education
Playing With Empowerment
| Unique citing works | 8 |
|---|---|
| Citations per year | 0,57 |
| Citation span | 2012 - 2024 (13) |
| Citation velocity | recent |
| Highly cited | No |
| Citation types | Neutral: 8 |