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User Experience Evaluation and Creativity Stimulation With Augmented Reality Mobile Applications

Bibliographic Data

ID21243799
AuthorsVida Davidavićiene (0000-0002-0931-0967, Vilnius Gediminas Technical University), Jurgita Raudeliūnienė (0000-0003-4003-0856, Vilnius Gediminas Technical University), Rima Viršilaitė (Vilnius Gediminas Technical University)
Year2019
Volume12
Issue1
Pages34-48
Publication date2019-03-15
Open AccessYes
TypeARTICLE
VenueCreativity Studies (JOURNAL)
Journal identifiersISSN: 2345-0487 • E-ISSN: 2345-0479
PublisherVilnius Gediminas Technical University (PUBLISHER • LT)
DOI10.3846/cs.2019.3576
OpenAlexW2922204155
LanguageEN
Citations received1
References cited34

While customer information and knowledge need transform in the context of globalization and technological change, it is important for organizations to efficiently meet new and changing needs and stimulate consumer creativity through the use of augmented reality mobile applications. In order to solve this kind of problem, it is important to evaluate mobile applications with respect to user experience. The purpose of this study is to evaluate alternative research methods for user experience assessment in augmented reality, to determine whether the selected user experience survey method is suitable for augmented reality mobile applications’ evaluation, and to identify features, which would improve augmented reality mobile applications in order to enhance users’ creativity and positive attitude. The article presents the analysis of theoretical aspects of evaluation of augmented reality mobile applications, the concept of the augmented reality, the augmented reality mobile application evaluation results and the recommendations for the user’s creativity stimulation. Research methods such as scientific literature analysis and user experience survey are used to achieve the purpose of the article

Augmented reality · Business · Computer-mediated reality · Creativity · Human–computer interaction · Mixed reality · Mobile device · Multimedia · User experience design · World Wide Web · Augmented Reality Applications · Computer Science · Psychology · Virtual Reality Applications and Impacts

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Citations per year1
Citation span2025 - 2025 (1)
Highly citedNo

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