Videogames and guns in adolescents
T ests of a bipartite theory
Bibliographic Data
| ID | 21562765 |
|---|---|
| Authors | Ofir Turel (0000-0002-6374-6382, Fullerton College, corresponding author) |
| Year | 2020 |
| Volume | 109 |
| Pages | 106355 |
| Publication date | 2020-08-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Computers in Human Behavior (JOURNAL) |
| Journal identifiers | ISSN: 0747-5632 • E-ISSN: 1873-7692 |
| Publisher | Elsevier BV (PUBLISHER) |
| DOI | 10.1016/j.chb.2020.106355 |
| PMID | 32372846 |
| OpenAlex | W3014013746 |
| Language | EN |
| Citations received | 6 |
| References cited | 55 |
Criminology · Medical emergency · Moral panic · Multimedia · Poison control · Theory of mind · Video game · Bullying, Victimization, and Aggression · Child Development and Digital Technology · Computer Science · Media Influence and Health · Psychology · Social Psychology
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Violent Video Games and Hostile Expectations
Action video game modifies visual selective attention
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The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance
Do Angry Birds Make for Angry Children? A Meta-Analysis of Video Game Influences on Children’s and Adolescents’ Aggression, Mental Health, Prosocial Behavior, and Academic Performance
Inference by eye
Nature and Operation of Attitudes
Communication in multiplayer gaming
Perceived Ease of Access and Age Attenuate the Association Between Marijuana Ad Exposure and Marijuana Use in Adolescents
Violent video game play, gender, and trait aggression influence subjective fighting ability, perceptions of men's toughness, and anger facial recognition
Sex Differences in Video Game Play
Violent video game effects on aggression, empathy, and prosocial behavior in Eastern and Western countries
Violent video games and real-world violence
The virtual census
Gaming at a LAN event
How male young adults construe their playing style in violent video games
Factors underlying male and female use of violent video games
Parental mediation of teenagers’ video game playing
Cross‐sectional associations between violent video and computer game playing and weapon carrying in a national cohort of children
Effects of Aggressive Personality on Social Expectations and Social Perceptions
The Effects of Pathological Gaming on Aggressive Behavior
Violent video game effects remain a societal concern
A variance explanation paradox
Measures of explained variance
Media coverage and firearm acquisition in the aftermath of a mass shooting
Pre-Adult Background Variables and Divorce
Overstated evidence for short-term effects of violent games on affect and behavior
| Unique citing works | 6 |
|---|---|
| Citations per year | 1,2 |
| Citation span | 2021 - 2024 (4) |
| Citation velocity | recent |
| Highly cited | No |
| Citation types | Neutral: 6 |